Radeon RX Vega 11 vs Tesla M10

In this comparison between Radeon RX Vega 11 and Tesla M10 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon RX Vega 11 will be the best choice, for others Tesla M10 will be their preference. Study the comparison tables below and make your choice.
Radeon RX Vega 11
Tesla M10

Main Specs

  Radeon RX Vega 11 Tesla M10
Power consumption (TDP) 15 Watt 225 Watt
Interface IGP PCIe 3.0 x16
Supplementary power connectors None 1x 8-pin
Memory type System Shared GDDR5
Maximum RAM amount 8 GB
Display Connectors No outputs No outputs
 
  • Tesla M10 has 1400% more power consumption, than Radeon RX Vega 11.
  • Radeon RX Vega 11 is connected by IGP, and Tesla M10 uses PCIe 3.0 x16 interface.
  • Both cards are used in Desktops.
  • Radeon RX Vega 11 is build with Vega architecture, and Tesla M10 - with Maxwell.
  • Radeon RX Vega 11 is manufactured by 14 nm process technology, and Tesla M10 - by 28 nm process technology.

Game benchmarks

high / 1080p 10−11 18−20
ultra / 1080p 6−7 10−11
QHD / 1440p 1−2 4−5
4K / 2160p 4−5
low / 720p 21−24 35−40
medium / 1080p 12−14 21−24
The average gaming FPS of Tesla M10 in Assassin's Creed Odyssey is 80% more, than Radeon RX Vega 11.

Full Specs

  Radeon RX Vega 11 Tesla M10
Architecture Vega Maxwell
Code name Vega Raven Ridge GM107
Type Desktop Workstation
Release date 26 October 2017 18 May 2016
Pipelines 704 640
Core clock speed 1033 MHz
Boost Clock 1240 MHz 1306 MHz
Transistor count 4,940 million 1,870 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 61.60 52.24
Floating-point performance 1,760 gflops 4x 1,672 gflops
Length 267 mm
Memory bus width 128 Bit
Memory clock speed 5200 MHz
Memory bandwidth 83.2 GB/s
Shared memory -
DirectX 12 (12_1) 12 (11_0)
Shader Model 6.4 5.1
OpenGL 4.6 4.6
OpenCL 2.0 1.2
Vulkan 1.2.131 1.1.126
CUDA 5.0