Radeon R7 512 Cores Kaveri vs Tesla M2070 Q

When choosing between Radeon R7 512 Cores Kaveri and Tesla M2070 Q, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon R7 512 Cores Kaveri and Tesla M2070 Q.
Radeon R7 512 Cores Kaveri
Tesla M2070 Q

Main Specs

  Radeon R7 512 Cores Kaveri Tesla M2070 Q
Power consumption (TDP) 225 Watt
Interface PCIe 2.0 x16
Supplementary power connectors 1x 6-pin + 1x 8-pin
Memory type GDDR5
Maximum RAM amount 6 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • Radeon R7 512 Cores Kaveri is build with GCN architecture, and Tesla M2070 Q - with Fermi.
  • Core clock speed of Radeon R7 512 Cores Kaveri is 146 MHz higher, than Tesla M2070 Q.
  • Radeon R7 512 Cores Kaveri is manufactured by 28 nm process technology, and Tesla M2070 Q - by 40 nm process technology.

Game benchmarks

high / 1080p 7−8 3−4
ultra / 1080p 4−5 1−2
QHD / 1440p 0−1 0−1
low / 720p 18−20 14−16
medium / 1080p 9−10 6−7
The average gaming FPS of Radeon R7 512 Cores Kaveri in Assassin's Creed Odyssey is 66% more, than Tesla M2070 Q.

Full Specs

  Radeon R7 512 Cores Kaveri Tesla M2070 Q
Architecture GCN Fermi
Code name Kaveri Spectre GF100
Type Desktop Workstation
Release date 14 January 2014 25 July 2011
Pipelines 512 448
Core clock speed 720 MHz 574 MHz
Transistor count 3,100 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 32.14
Floating-point performance 1,027.7 gflops
Length 248 mm
Memory bus width 384 Bit
Memory clock speed 3132 MHz
Memory bandwidth 150.3 GB/s
Shared memory +
DirectX DirectX 12 (FL 12_0), Shader 5.2 12 (11_0)
Shader Model 5.1
OpenGL 4.6
OpenCL 1.1
Vulkan N/A
CUDA 2.0
Bitcoin / BTC (SHA256) 94 Mh/s