FireStream 9250 vs Tesla M6

Find out if it is worth upgrading your current GPU setup by comparing FireStream 9250 and Tesla M6. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FireStream 9250 and Tesla M6. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FireStream 9250
Tesla M6

Main Specs

  FireStream 9250 Tesla M6
Power consumption (TDP) 150 Watt 100 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin None
Memory type GDDR3 GDDR5
Maximum RAM amount 1 GB 8 GB
Display Connectors 1x DVI No outputs
 
  • FireStream 9250 has 50% more power consumption, than Tesla M6.
  • FireStream 9250 is connected by PCIe 2.0 x16, and Tesla M6 uses PCIe 3.0 x16 interface.
  • Tesla M6 has 7 GB more memory, than FireStream 9250.
  • Both cards are used in Desktops.
  • FireStream 9250 is build with TeraScale architecture, and Tesla M6 - with Maxwell 2.0.
  • Core clock speed of Tesla M6 is 305 MHz higher, than FireStream 9250.
  • FireStream 9250 is manufactured by 55 nm process technology, and Tesla M6 - by 28 nm process technology.
  • Memory clock speed of Tesla M6 is 3026 MHz higher, than FireStream 9250.

Game benchmarks

high / 1080p 2−3 35−40
ultra / 1080p 1−2 24−27
QHD / 1440p 0−1 20−22
4K / 2160p 10−12
low / 720p 12−14 65−70
medium / 1080p 5−6 45−50
The average gaming FPS of Tesla M6 in Assassin's Creed Odyssey is 780% more, than FireStream 9250.

Full Specs

  FireStream 9250 Tesla M6
Architecture TeraScale Maxwell 2.0
Code name RV770 GM204
Type Desktop Workstation
Release date 16 June 2008 30 August 2015
Pipelines 800 1536
Core clock speed 625 MHz 930 MHz
Boost Clock 1180 MHz
Transistor count 956 million 5,200 million
Manufacturing process technology 55 nm 28 nm
Texture fill rate 25.00 113.3
Floating-point performance 1,000.0 gflops 3,625 gflops
Memory bus width 256 Bit 256 Bit
Memory clock speed 1986 MHz 5012 MHz
Memory bandwidth 63.55 GB/s 160.4 GB/s
DirectX 10.1 (10_1) 12 (12_1)
Shader Model 4.1 6.4
OpenGL 3.3 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.1.126
CUDA 5.2