GRID K520 vs Tesla M6

If you are going to buy a new graphics card and are choosing between GRID K520 and Tesla M6, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K520 stacks up against Tesla M6, check out specs charts below.
GRID K520
Tesla M6

Main Specs

  GRID K520 Tesla M6
Power consumption (TDP) 225 Watt 100 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 8-pin None
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 8 GB
Display Connectors No outputs No outputs
 
  • GRID K520 has 125% more power consumption, than Tesla M6.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Tesla M6 has 4 GB more memory, than GRID K520.
  • Both cards are used in Desktops.
  • GRID K520 is build with Kepler architecture, and Tesla M6 - with Maxwell 2.0.
  • Core clock speed of Tesla M6 is 185 MHz higher, than GRID K520.
  • GRID K520 and Tesla M6 are manufactured by 28 nm process technology.
  • Memory clock speed of Tesla M6 is 12 MHz higher, than GRID K520.

Game benchmarks

high / 1080p 16−18 35−40
ultra / 1080p 9−10 24−27
QHD / 1440p 4−5 20−22
4K / 2160p 4−5 10−12
low / 720p 30−35 65−70
medium / 1080p 20−22 45−50
The average gaming FPS of Tesla M6 in Assassin's Creed Odyssey is 150% more, than GRID K520.

Full Specs

  GRID K520 Tesla M6
Architecture Kepler Maxwell 2.0
Code name GK104 GM204
Type Workstation Workstation
Release date 23 July 2013 30 August 2015
Pipelines 1536 1536
Core clock speed 745 MHz 930 MHz
Boost Clock 1180 MHz
Transistor count 3,540 million 5,200 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 95.36 113.3
Floating-point performance 2x 2,448 gflops 3,625 gflops
Length 267 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 5000 MHz 5012 MHz
Memory bandwidth 160.0 GB/s 160.4 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 3.0 5.2
Bitcoin / BTC (SHA256) 76 Mh/s