Quadro CX vs Tesla M6

In this comparison between Quadro CX and Tesla M6 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Quadro CX will be the best choice, for others Tesla M6 will be their preference. Study the comparison tables below and make your choice.
Quadro CX
Tesla M6

Main Specs

  Quadro CX Tesla M6
Power consumption (TDP) 150 Watt 100 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin None
Memory type GDDR3 GDDR5
Maximum RAM amount 1536 MB 8 GB
Display Connectors 1x DVI, 2x DisplayPort, 1x S-Video No outputs
 
  • Quadro CX has 50% more power consumption, than Tesla M6.
  • Quadro CX is connected by PCIe 2.0 x16, and Tesla M6 uses PCIe 3.0 x16 interface.
  • Quadro CX has 1528 GB more memory, than Tesla M6.
  • Both cards are used in Desktops.
  • Quadro CX is build with Tesla 2.0 architecture, and Tesla M6 - with Maxwell 2.0.
  • Core clock speed of Tesla M6 is 328 MHz higher, than Quadro CX.
  • Quadro CX is manufactured by 55 nm process technology, and Tesla M6 - by 28 nm process technology.
  • Memory clock speed of Tesla M6 is 3412 MHz higher, than Quadro CX.

Game benchmarks

high / 1080p 1−2 35−40
ultra / 1080p 0−1 24−27
QHD / 1440p 0−1 20−22
4K / 2160p 10−12
low / 720p 10−12 65−70
medium / 1080p 2−3 45−50
The average gaming FPS of Tesla M6 in Assassin's Creed Odyssey is 900% more, than Quadro CX.

Full Specs

  Quadro CX Tesla M6
Architecture Tesla 2.0 Maxwell 2.0
Code name GT200B GM204
Type Workstation Workstation
Release date 11 November 2008 30 August 2015
Pipelines 192 1536
Core clock speed 602 MHz 930 MHz
Boost Clock 1180 MHz
Transistor count 1,400 million 5,200 million
Manufacturing process technology 55 nm 28 nm
Texture fill rate 38.53 113.3
Floating-point performance 462.3 gflops 3,625 gflops
Length 267 mm
Memory bus width 384 Bit 256 Bit
Memory clock speed 1600 MHz 5012 MHz
Memory bandwidth 76.8 GB/s 160.4 GB/s
DirectX 11.1 (10_0) 12 (12_1)
Shader Model 4.0 6.4
OpenGL 3.3 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.1.126
CUDA 1.3 5.2