Quadro P600 vs Tesla M6

When comparing Quadro P600 and Tesla M6, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Quadro P600 and Tesla M6 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  Quadro P600 Tesla M6
Power consumption (TDP) 40 Watt 100 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 8 GB
Display Connectors 4x mini-DisplayPort No outputs
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  • Tesla M6 has 150% more power consumption, than Quadro P600.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Tesla M6 has 6 GB more memory, than Quadro P600.
  • Both cards are used in Desktops.
  • Quadro P600 is build with Pascal architecture, and Tesla M6 - with Maxwell 2.0.
  • Core clock speed of Quadro P600 is 500 MHz higher, than Tesla M6.
  • Quadro P600 is manufactured by 14 nm process technology, and Tesla M6 - by 28 nm process technology.
  • Memory clock speed of Quadro P600 and Tesla M6 is 5012 MHz.

Game benchmarks

high / 1080p 16−18 35−40
ultra / 1080p 10−11 24−27
QHD / 1440p 4−5 20−22
4K / 2160p 10−12
low / 720p 35−40 65−70
medium / 1080p 21−24 45−50
The average gaming FPS of Tesla M6 in Assassin's Creed Odyssey is 116% more, than Quadro P600.

Full Specs

  Quadro P600 Tesla M6
Architecture Pascal Maxwell 2.0
Code name GP107 GM204
Type Workstation Workstation
Release date 14 November 2017 30 August 2015
Pipelines 384 1536
Core clock speed 1430 MHz 930 MHz
Boost Clock 1620 MHz 1180 MHz
Transistor count 3,300 million 5,200 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 37.37 113.3
Floating-point performance 1,117 gflops 3,625 gflops
Length 145 mm
Memory bus width 64 Bit 256 Bit
Memory clock speed 5012 MHz 5012 MHz
Memory bandwidth 64.13 GB/s 160.4 GB/s
Shared memory -
DirectX 12 (12_1) 12 (12_1)
Shader Model 6.4 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.1.126
CUDA 6.1 5.2
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