Qualcomm Adreno 680 vs Tesla M6

In this comparison between Qualcomm Adreno 680 and Tesla M6 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Qualcomm Adreno 680 will be the best choice, for others Tesla M6 will be their preference. Study the comparison tables below and make your choice.

Qualcomm Adreno 680 is a Laptop Graphics Card

Note: Qualcomm Adreno 680 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Qualcomm Adreno 680 here:

Main Specs

  Qualcomm Adreno 680 Tesla M6
Power consumption (TDP) 100 Watt
Interface PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5
Maximum RAM amount 8 GB
Display Connectors No outputs
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  • Qualcomm Adreno 680 is used in Laptops, and Tesla M6 - in Desktops.
  • Qualcomm Adreno 680 is manufactured by 7 nm process technology, and Tesla M6 - by 28 nm process technology.

Game benchmarks

high / 1080p 0−1 35−40
ultra / 1080p 24−27
QHD / 1440p 0−1 20−22
4K / 2160p 10−12
low / 720p 1−2 65−70
medium / 1080p 0−1 45−50
The average gaming FPS of Tesla M6 in Assassin's Creed Odyssey is 6600% more, than Qualcomm Adreno 680.

Full Specs

  Qualcomm Adreno 680 Tesla M6
Architecture Maxwell 2.0
Code name GM204
Type Laptop Workstation
Release date 6 December 2018 30 August 2015
Pipelines 1536
Core clock speed 930 MHz
Boost Clock 1180 MHz
Transistor count 5,200 million
Manufacturing process technology 7 nm 28 nm
Texture fill rate 113.3
Floating-point performance 3,625 gflops
Memory bus width 256 Bit
Memory clock speed 5012 MHz
Memory bandwidth 160.4 GB/s
Shared memory +
DirectX DirectX 12 12 (12_1)
Shader Model 6.4
OpenGL 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 5.2
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