Radeon R7 512 Cores Kaveri vs Tesla M6

When comparing Radeon R7 512 Cores Kaveri and Tesla M6, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Radeon R7 512 Cores Kaveri and Tesla M6 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon R7 512 Cores Kaveri
Tesla M6

Main Specs

  Radeon R7 512 Cores Kaveri Tesla M6
Power consumption (TDP) 100 Watt
Interface PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5
Maximum RAM amount 8 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • Radeon R7 512 Cores Kaveri is build with GCN architecture, and Tesla M6 - with Maxwell 2.0.
  • Core clock speed of Tesla M6 is 210 MHz higher, than Radeon R7 512 Cores Kaveri.
  • Radeon R7 512 Cores Kaveri and Tesla M6 are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 7−8 35−40
ultra / 1080p 4−5 24−27
QHD / 1440p 0−1 20−22
4K / 2160p 10−12
low / 720p 18−20 65−70
medium / 1080p 9−10 45−50
The average gaming FPS of Tesla M6 in Assassin's Creed Odyssey is 340% more, than Radeon R7 512 Cores Kaveri.

Full Specs

  Radeon R7 512 Cores Kaveri Tesla M6
Architecture GCN Maxwell 2.0
Code name Kaveri Spectre GM204
Type Desktop Workstation
Release date 14 January 2014 30 August 2015
Pipelines 512 1536
Core clock speed 720 MHz 930 MHz
Boost Clock 1180 MHz
Transistor count 5,200 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 113.3
Floating-point performance 3,625 gflops
Memory bus width 256 Bit
Memory clock speed 5012 MHz
Memory bandwidth 160.4 GB/s
Shared memory +
DirectX DirectX 12 (FL 12_0), Shader 5.2 12 (12_1)
Shader Model 6.4
OpenGL 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 5.2