Radeon R7 512 Cores Kaveri vs Tesla M60

In this comparison between Radeon R7 512 Cores Kaveri and Tesla M60 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon R7 512 Cores Kaveri will be the best choice, for others Tesla M60 will be their preference. Study the comparison tables below and make your choice.
Radeon R7 512 Cores Kaveri
Tesla M60

Main Specs

  Radeon R7 512 Cores Kaveri Tesla M60
Power consumption (TDP) 300 Watt
Interface PCIe 3.0 x16
Supplementary power connectors 1x 8-pin
Memory type GDDR5
Maximum RAM amount 8 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • Radeon R7 512 Cores Kaveri is build with GCN architecture, and Tesla M60 - with Maxwell 2.0.
  • Core clock speed of Radeon R7 512 Cores Kaveri is 163 MHz higher, than Tesla M60.
  • Radeon R7 512 Cores Kaveri and Tesla M60 are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 7−8 35−40
ultra / 1080p 4−5 24−27
QHD / 1440p 0−1 18−20
4K / 2160p 10−11
low / 720p 18−20 60−65
medium / 1080p 9−10 45−50
The average gaming FPS of Tesla M60 in Assassin's Creed Odyssey is 330% more, than Radeon R7 512 Cores Kaveri.

Full Specs

  Radeon R7 512 Cores Kaveri Tesla M60
Architecture GCN Maxwell 2.0
Code name Kaveri Spectre GM204
Type Desktop Workstation
Release date 14 January 2014 30 August 2015
Pipelines 512 2048
Core clock speed 720 MHz 557 MHz
Boost Clock 1178 MHz
Transistor count 5,200 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 150.8
Floating-point performance 2x 4,833 gflops
Length 267 mm
Memory bus width 256 Bit
Memory clock speed 5012 MHz
Memory bandwidth 160.4 GB/s
Shared memory +
DirectX DirectX 12 (FL 12_0), Shader 5.2 12 (12_1)
Shader Model 6.4
OpenGL 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 5.2
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