GeForce GTX 650 Ti Boost vs UHD Graphics 615
When comparing GeForce GTX 650 Ti Boost and UHD Graphics 615, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 650 Ti Boost and UHD Graphics 615 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
UHD Graphics 615 is a Laptop Graphics Card
Note: UHD Graphics 615 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with UHD Graphics 615 here:
Main Specs
GeForce GTX 650 Ti Boost
UHD Graphics 615
Power consumption (TDP)
134 Watt
15 Watt
Interface
PCIe 3.0 x16
PCIe 3.0 x1
Supplementary power connectors
One 6-pin
Memory type
GDDR5
DDR3L/LPDDR3
Maximum RAM amount
2 GB
Display Connectors
2x DVI, 1x HDMI, 1x DisplayPort
No outputs
Check Price
Check Price
GeForce GTX 650 Ti Boost has 793% more power consumption, than UHD Graphics 615.
GeForce GTX 650 Ti Boost is connected by PCIe 3.0 x16, and UHD Graphics 615 uses PCIe 3.0 x1 interface.
GeForce GTX 650 Ti Boost is used in Desktops, and UHD Graphics 615 - in Laptops.
GeForce GTX 650 Ti Boost is build with Kepler architecture, and UHD Graphics 615 - with Gen. 9 Amber Lake.
Core clock speed of GeForce GTX 650 Ti Boost is 680 MHz higher, than UHD Graphics 615.
GeForce GTX 650 Ti Boost is manufactured by 28 nm process technology, and UHD Graphics 615 - by 14 nm process technology.
Game benchmarks
Assassin's Creed Odyssey
Battlefield 5
Call of Duty: Warzone
Counter-Strike: Global Offensive
Cyberpunk 2077
Dota 2
Far Cry 5
Fortnite
Forza Horizon 4
Grand Theft Auto V
Metro Exodus
Minecraft
PLAYERUNKNOWN'S BATTLEGROUNDS
Red Dead Redemption 2
The Witcher 3: Wild Hunt
World of Tanks
high / 1080p
16−18
0−1
ultra / 1080p
9−10
0−1
QHD / 1440p
3−4
0−1
low / 720p
30−35
10−11
medium / 1080p
21−24
1−2
The average gaming FPS of GeForce GTX 650 Ti Boost in Assassin's Creed Odyssey is 350% more, than UHD Graphics 615.
high / 1080p
27−30
−
ultra / 1080p
21−24
2−3
QHD / 1440p
6−7
0−1
4K / 2160p
5−6
−
low / 720p
55−60
10−11
medium / 1080p
30−33
3−4
The average gaming FPS of GeForce GTX 650 Ti Boost in Battlefield 5 is 640% more, than UHD Graphics 615.
low / 768p
50−55
50−55
high / 1080p
45−50
45−50
QHD / 1440p
0−1
0−1
GeForce GTX 650 Ti Boost and UHD Graphics 615 have the same average FPS in Call of Duty: Warzone.
low / 768p
210−220
110−120
medium / 768p
180−190
80−85
ultra / 1080p
100−110
30−35
QHD / 1440p
60−65
−
4K / 2160p
30−35
9−10
high / 768p
150−160
55−60
The average gaming FPS of GeForce GTX 650 Ti Boost in Counter-Strike: Global Offensive is 133% more, than UHD Graphics 615.
low / 768p
60−65
70−75
ultra / 1080p
40−45
12−14
medium / 1080p
55−60
45−50
The average gaming FPS of GeForce GTX 650 Ti Boost in Cyberpunk 2077 is 22% more, than UHD Graphics 615.
low / 768p
110−120
70−75
medium / 768p
100−110
40−45
ultra / 1080p
70−75
16−18
The average gaming FPS of GeForce GTX 650 Ti Boost in Dota 2 is 120% more, than UHD Graphics 615.
high / 1080p
20−22
1−2
ultra / 1080p
18−20
−
QHD / 1440p
18−20
−
4K / 2160p
6−7
0−1
low / 720p
40−45
8−9
medium / 1080p
21−24
2−3
The average gaming FPS of GeForce GTX 650 Ti Boost in Far Cry 5 is 600% more, than UHD Graphics 615.
high / 1080p
27−30
−
ultra / 1080p
21−24
4−5
QHD / 1440p
12−14
1−2
low / 720p
100−110
45−50
medium / 1080p
60−65
5−6
The average gaming FPS of GeForce GTX 650 Ti Boost in Fortnite is 257% more, than UHD Graphics 615.
high / 1080p
27−30
2−3
ultra / 1080p
21−24
−
QHD / 1440p
10−11
0−1
low / 720p
55−60
12−14
medium / 1080p
30−35
4−5
The average gaming FPS of GeForce GTX 650 Ti Boost in Forza Horizon 4 is 550% more, than UHD Graphics 615.
low / 768p
90−95
40−45
medium / 768p
80−85
−
high / 1080p
30−35
2−3
ultra / 1080p
12−14
−
QHD / 1440p
3−4
0−1
medium / 720p
−
30−35
The average gaming FPS of GeForce GTX 650 Ti Boost in Grand Theft Auto V is 181% more, than UHD Graphics 615.
high / 1080p
10−11
0−1
ultra / 1080p
8−9
0−1
4K / 2160p
1−2
0−1
low / 720p
30−35
1−2
medium / 1080p
14−16
−
The average gaming FPS of GeForce GTX 650 Ti Boost in Metro Exodus is 3100% more, than UHD Graphics 615.
low / 768p
110−120
85−90
high / 1080p
−
55−60
medium / 1080p
110−120
−
The average gaming FPS of GeForce GTX 650 Ti Boost in Minecraft is 32% more, than UHD Graphics 615.
high / 1080p
−
14−16
ultra / 1080p
14−16
12−14
low / 720p
60−65
21−24
medium / 1080p
18−20
14−16
The average gaming FPS of GeForce GTX 650 Ti Boost in PLAYERUNKNOWN'S BATTLEGROUNDS is 100% more, than UHD Graphics 615.
high / 1080p
12−14
−
ultra / 1080p
9−10
−
QHD / 1440p
0−1
0−1
low / 720p
30−35
3−4
medium / 1080p
16−18
−
The average gaming FPS of GeForce GTX 650 Ti Boost in Red Dead Redemption 2 is 966% more, than UHD Graphics 615.
low / 768p
60−65
5−6
medium / 768p
35−40
5−6
high / 1080p
21−24
2−3
ultra / 1080p
12−14
−
4K / 2160p
6−7
0−1
The average gaming FPS of GeForce GTX 650 Ti Boost in The Witcher 3: Wild Hunt is 900% more, than UHD Graphics 615.
low / 768p
90−95
70−75
medium / 768p
60−65
35−40
ultra / 1080p
35−40
10−12
high / 768p
55−60
27−30
The average gaming FPS of GeForce GTX 650 Ti Boost in World of Tanks is 67% more, than UHD Graphics 615.
Full Specs
GeForce GTX 650 Ti Boost
UHD Graphics 615
Architecture
Kepler
Gen. 9 Amber Lake
Code name
GK106
Kaby-Lake GT2
Type
Desktop
Laptop
Release date
26 March 2013
30 August 2018
Pipelines
768
24
Core clock speed
980 MHz
300 MHz
Boost Clock
1033 MHz
1000 MHz
Transistor count
2,540 million
Manufacturing process technology
28 nm
14 nm
Texture fill rate
62.7 billion/sec
25.20
Floating-point performance
1,585 gflops
Length
9.5" (24.1 cm)
Memory bus width
192 Bit
64/128 Bit
Memory clock speed
6.0 GB/s
Memory bandwidth
144.2 GB/s
Shared memory
+
DirectX
12 (11_0)
12 (12_1)
Shader Model
5.1
6.4
OpenGL
4.3
4.6
OpenCL
1.2
2.1
Vulkan
1.1.126
1.1.103
CUDA
+
CUDA cores
768
Bus support
PCI Express 3.0
Height
4.376" (11.1 cm)
SLI options
+
Multi monitor support
4 Displays
HDMI
+
HDCP
+
Maximum VGA resolution
2048x1536
Audio input for HDMI
Internal
3D Blu-Ray
+
3D Gaming
+
3D Vision
+
3D Vision Live
+
Bitcoin / BTC (SHA256)
54 Mh/s
Quick Sync
+
Check Price
Check Price