GRID K260Q vs UHD Graphics 617
In this comparison between GRID K260Q and UHD Graphics 617 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID K260Q will be the best choice, for others UHD Graphics 617 will be their preference. Study the comparison tables below and make your choice.
GRID K260Q
UHD Graphics 617 is a Laptop Graphics Card
Note: UHD Graphics 617 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with UHD Graphics 617 here:
Main Specs
GRID K260Q | UHD Graphics 617 | |
Power consumption (TDP) | 225 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x1 |
Memory type | GDDR5 | DDR3L/LPDDR3 |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | No outputs |
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- GRID K260Q has 1400% more power consumption, than UHD Graphics 617.
- GRID K260Q is connected by PCIe 3.0 x16, and UHD Graphics 617 uses PCIe 3.0 x1 interface.
- GRID K260Q is used in Desktops, and UHD Graphics 617 - in Laptops.
- GRID K260Q is build with Kepler architecture, and UHD Graphics 617 - with Gen. 9 Amber Lake.
- Core clock speed of GRID K260Q is 445 MHz higher, than UHD Graphics 617.
- GRID K260Q is manufactured by 28 nm process technology, and UHD Graphics 617 - by 14 nm process technology.
Game benchmarks
high / 1080p | 14−16 | 3−4 |
ultra / 1080p | 9−10 | 1−2 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 14−16 |
medium / 1080p | 18−20 | 6−7 |
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 216% more, than UHD Graphics 617. | ||
high / 1080p | 24−27 | 8−9 |
ultra / 1080p | 21−24 | 6−7 |
QHD / 1440p | 7−8 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 50−55 | 21−24 |
medium / 1080p | 27−30 | 9−10 |
The average gaming FPS of GRID K260Q in Battlefield 5 is 190% more, than UHD Graphics 617. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GRID K260Q and UHD Graphics 617 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 210−220 | 120−130 |
medium / 768p | 180−190 | 100−110 |
ultra / 1080p | 95−100 | 45−50 |
QHD / 1440p | 50−55 | 24−27 |
4K / 2160p | 30−33 | − |
high / 768p | 140−150 | 75−80 |
The average gaming FPS of GRID K260Q in Counter-Strike: Global Offensive is 82% more, than UHD Graphics 617. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 40−45 | 21−24 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of GRID K260Q in Cyberpunk 2077 is 8% more, than UHD Graphics 617. | ||
low / 768p | 110−120 | 75−80 |
medium / 768p | 90−95 | 55−60 |
ultra / 1080p | 60−65 | 30−35 |
The average gaming FPS of GRID K260Q in Dota 2 is 63% more, than UHD Graphics 617. | ||
high / 1080p | 18−20 | 4−5 |
ultra / 1080p | 16−18 | 4−5 |
4K / 2160p | 6−7 | 1−2 |
low / 720p | 35−40 | 14−16 |
medium / 1080p | 18−20 | 6−7 |
The average gaming FPS of GRID K260Q in Far Cry 5 is 216% more, than UHD Graphics 617. | ||
high / 1080p | 24−27 | 12−14 |
ultra / 1080p | 18−20 | 7−8 |
QHD / 1440p | 16−18 | 4−5 |
low / 720p | 95−100 | 60−65 |
medium / 1080p | 50−55 | 16−18 |
The average gaming FPS of GRID K260Q in Fortnite is 110% more, than UHD Graphics 617. | ||
high / 1080p | 24−27 | 7−8 |
ultra / 1080p | 20−22 | 7−8 |
QHD / 1440p | 9−10 | 0−1 |
low / 720p | 50−55 | 21−24 |
medium / 1080p | 27−30 | 10−11 |
The average gaming FPS of GRID K260Q in Forza Horizon 4 is 158% more, than UHD Graphics 617. | ||
low / 768p | 85−90 | 50−55 |
medium / 768p | 75−80 | − |
high / 1080p | 30−33 | 9−10 |
ultra / 1080p | 12−14 | 4−5 |
QHD / 1440p | 3−4 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of GRID K260Q in Grand Theft Auto V is 100% more, than UHD Graphics 617. | ||
high / 1080p | 9−10 | 2−3 |
ultra / 1080p | 7−8 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 27−30 | 8−9 |
medium / 1080p | 12−14 | 4−5 |
The average gaming FPS of GRID K260Q in Metro Exodus is 240% more, than UHD Graphics 617. | ||
low / 768p | 110−120 | 85−90 |
high / 1080p | − | 70−75 |
ultra / 1080p | 100−110 | − |
medium / 1080p | 100−110 | − |
The average gaming FPS of GRID K260Q in Minecraft is 32% more, than UHD Graphics 617. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 18−20 | 12−14 |
low / 720p | 55−60 | 30−33 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GRID K260Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 78% more, than UHD Graphics 617. | ||
high / 1080p | 14−16 | 7−8 |
ultra / 1080p | 9−10 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 27−30 | 8−9 |
medium / 1080p | 16−18 | 8−9 |
The average gaming FPS of GRID K260Q in Red Dead Redemption 2 is 142% more, than UHD Graphics 617. | ||
low / 768p | 55−60 | 18−20 |
medium / 768p | 30−35 | 12−14 |
high / 1080p | 18−20 | 7−8 |
ultra / 1080p | 10−12 | 5−6 |
4K / 2160p | 8−9 | 1−2 |
The average gaming FPS of GRID K260Q in The Witcher 3: Wild Hunt is 177% more, than UHD Graphics 617. | ||
low / 768p | 100−110 | 75−80 |
medium / 768p | 60−65 | 40−45 |
ultra / 1080p | 35−40 | 16−18 |
high / 768p | 50−55 | 30−35 |
The average gaming FPS of GRID K260Q in World of Tanks is 52% more, than UHD Graphics 617. |
Full Specs
GRID K260Q | UHD Graphics 617 | |
Architecture | Kepler | Gen. 9 Amber Lake |
Code name | GK104 | Kaby-Lake GT2 |
Type | Workstation | Laptop |
Release date | 28 June 2013 | 30 October 2018 |
Pipelines | 1536 | 24 |
Core clock speed | 745 MHz | 300 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 3,540 million | |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 95.36 | 25.20 |
Floating-point performance | 2,289 gflops | |
Memory bus width | 256 Bit | 64/128 Bit |
Memory clock speed | 5000 MHz | |
Memory bandwidth | 160.0 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.1.126 | 1.1.103 |
CUDA | 3.0 | |
Quick Sync | + | |
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