GRID K520 vs UHD Graphics 617
When choosing between GRID K520 and UHD Graphics 617, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID K520 and UHD Graphics 617.
GRID K520
UHD Graphics 617 is a Laptop Graphics Card
Note: UHD Graphics 617 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with UHD Graphics 617 here:
Main Specs
GRID K520 | UHD Graphics 617 | |
Power consumption (TDP) | 225 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x1 |
Supplementary power connectors | 1x 8-pin | |
Memory type | GDDR5 | DDR3L/LPDDR3 |
Maximum RAM amount | 4 GB | |
Display Connectors | No outputs | No outputs |
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- GRID K520 has 1400% more power consumption, than UHD Graphics 617.
- GRID K520 is connected by PCIe 3.0 x16, and UHD Graphics 617 uses PCIe 3.0 x1 interface.
- GRID K520 is used in Desktops, and UHD Graphics 617 - in Laptops.
- GRID K520 is build with Kepler architecture, and UHD Graphics 617 - with Gen. 9 Amber Lake.
- Core clock speed of GRID K520 is 445 MHz higher, than UHD Graphics 617.
- GRID K520 is manufactured by 28 nm process technology, and UHD Graphics 617 - by 14 nm process technology.
Game benchmarks
high / 1080p | 16−18 | 3−4 |
ultra / 1080p | 9−10 | 1−2 |
QHD / 1440p | 4−5 | 0−1 |
4K / 2160p | 4−5 | − |
low / 720p | 30−35 | 14−16 |
medium / 1080p | 20−22 | 6−7 |
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 233% more, than UHD Graphics 617. | ||
high / 1080p | 24−27 | 8−9 |
ultra / 1080p | 21−24 | 6−7 |
QHD / 1440p | 9−10 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 55−60 | 21−24 |
medium / 1080p | 27−30 | 9−10 |
The average gaming FPS of GRID K520 in Battlefield 5 is 200% more, than UHD Graphics 617. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GRID K520 and UHD Graphics 617 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 210−220 | 120−130 |
medium / 768p | 180−190 | 100−110 |
ultra / 1080p | 100−110 | 45−50 |
QHD / 1440p | 55−60 | 24−27 |
4K / 2160p | 30−35 | − |
high / 768p | 140−150 | 75−80 |
The average gaming FPS of GRID K520 in Counter-Strike: Global Offensive is 85% more, than UHD Graphics 617. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 40−45 | 21−24 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of GRID K520 in Cyberpunk 2077 is 8% more, than UHD Graphics 617. | ||
low / 768p | 110−120 | 75−80 |
medium / 768p | 95−100 | 55−60 |
ultra / 1080p | 65−70 | 30−35 |
The average gaming FPS of GRID K520 in Dota 2 is 69% more, than UHD Graphics 617. | ||
high / 1080p | 18−20 | 4−5 |
ultra / 1080p | 18−20 | 4−5 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 6−7 | 1−2 |
low / 720p | 40−45 | 14−16 |
medium / 1080p | 21−24 | 6−7 |
The average gaming FPS of GRID K520 in Far Cry 5 is 250% more, than UHD Graphics 617. | ||
high / 1080p | 27−30 | 12−14 |
ultra / 1080p | 21−24 | 7−8 |
QHD / 1440p | 16−18 | 4−5 |
low / 720p | 100−110 | 60−65 |
medium / 1080p | 55−60 | 16−18 |
The average gaming FPS of GRID K520 in Fortnite is 130% more, than UHD Graphics 617. | ||
high / 1080p | 27−30 | 7−8 |
ultra / 1080p | 21−24 | 7−8 |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 55−60 | 21−24 |
medium / 1080p | 30−35 | 10−11 |
The average gaming FPS of GRID K520 in Forza Horizon 4 is 191% more, than UHD Graphics 617. | ||
low / 768p | 90−95 | 50−55 |
medium / 768p | 80−85 | − |
high / 1080p | 30−35 | 9−10 |
ultra / 1080p | 12−14 | 4−5 |
QHD / 1440p | 4−5 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of GRID K520 in Grand Theft Auto V is 109% more, than UHD Graphics 617. | ||
high / 1080p | 10−11 | 2−3 |
ultra / 1080p | 8−9 | 0−1 |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 30−35 | 8−9 |
medium / 1080p | 14−16 | 4−5 |
The average gaming FPS of GRID K520 in Metro Exodus is 280% more, than UHD Graphics 617. | ||
low / 768p | 110−120 | 85−90 |
high / 1080p | − | 70−75 |
medium / 1080p | 100−110 | − |
The average gaming FPS of GRID K520 in Minecraft is 32% more, than UHD Graphics 617. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 18−20 | 12−14 |
low / 720p | 60−65 | 30−33 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GRID K520 in PLAYERUNKNOWN'S BATTLEGROUNDS is 84% more, than UHD Graphics 617. | ||
high / 1080p | 14−16 | 7−8 |
ultra / 1080p | 10−11 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 8−9 |
medium / 1080p | 16−18 | 8−9 |
The average gaming FPS of GRID K520 in Red Dead Redemption 2 is 157% more, than UHD Graphics 617. | ||
low / 768p | 60−65 | 18−20 |
medium / 768p | 35−40 | 12−14 |
high / 1080p | 20−22 | 7−8 |
ultra / 1080p | 12−14 | 5−6 |
4K / 2160p | 8−9 | 1−2 |
The average gaming FPS of GRID K520 in The Witcher 3: Wild Hunt is 211% more, than UHD Graphics 617. | ||
low / 768p | 100−110 | 75−80 |
medium / 768p | 60−65 | 40−45 |
ultra / 1080p | 35−40 | 16−18 |
high / 768p | 55−60 | 30−35 |
The average gaming FPS of GRID K520 in World of Tanks is 54% more, than UHD Graphics 617. |
Full Specs
GRID K520 | UHD Graphics 617 | |
Architecture | Kepler | Gen. 9 Amber Lake |
Code name | GK104 | Kaby-Lake GT2 |
Type | Workstation | Laptop |
Release date | 23 July 2013 | 30 October 2018 |
Pipelines | 1536 | 24 |
Core clock speed | 745 MHz | 300 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 3,540 million | |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 95.36 | 25.20 |
Floating-point performance | 2x 2,448 gflops | |
Length | 267 mm | |
Memory bus width | 256 Bit | 64/128 Bit |
Memory clock speed | 5000 MHz | |
Memory bandwidth | 160.0 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.1.126 | 1.1.103 |
CUDA | 3.0 | |
Bitcoin / BTC (SHA256) | 76 Mh/s | |
Quick Sync | + | |
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