FirePro V5800 vs UHD Graphics 620
If you are going to buy a new graphics card and are choosing between FirePro V5800 and UHD Graphics 620, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro V5800 stacks up against UHD Graphics 620, check out specs charts below.
FirePro V5800
UHD Graphics 620 is a Laptop Graphics Card
Note: UHD Graphics 620 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with UHD Graphics 620 here:
Main Specs
FirePro V5800 | UHD Graphics 620 | |
Power consumption (TDP) | 74 Watt | 15 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x1 |
Supplementary power connectors | None | |
Memory type | GDDR5 | LPDDR3/DDR4 |
Maximum RAM amount | 1 GB | 32 GB |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
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- FirePro V5800 has 393% more power consumption, than UHD Graphics 620.
- FirePro V5800 is connected by PCIe 2.0 x16, and UHD Graphics 620 uses PCIe 3.0 x1 interface.
- UHD Graphics 620 has 31 GB more memory, than FirePro V5800.
- FirePro V5800 is used in Desktops, and UHD Graphics 620 - in Laptops.
- FirePro V5800 is build with TeraScale 2 architecture, and UHD Graphics 620 - with Gen. 9.5.
- Core clock speed of FirePro V5800 is 390 MHz higher, than UHD Graphics 620.
- FirePro V5800 is manufactured by 40 nm process technology, and UHD Graphics 620 - by 14 nm process technology.
Game benchmarks
high / 1080p | 6−7 | 2−3 |
ultra / 1080p | 4−5 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 12−14 |
medium / 1080p | 7−8 | 3−4 |
The average gaming FPS of FirePro V5800 in Assassin's Creed Odyssey is 66% more, than UHD Graphics 620. | ||
high / 1080p | 10−12 | 6−7 |
ultra / 1080p | 9−10 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 16−18 |
medium / 1080p | 10−12 | 6−7 |
The average gaming FPS of FirePro V5800 in Battlefield 5 is 62% more, than UHD Graphics 620. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of FirePro V5800 in Call of Duty: Warzone is 4% more, than UHD Graphics 620. | ||
low / 768p | 130−140 | 100−110 |
medium / 768p | 100−110 | 80−85 |
ultra / 1080p | 50−55 | 40−45 |
QHD / 1440p | 27−30 | 21−24 |
4K / 2160p | 27−30 | 16−18 |
high / 768p | 75−80 | 60−65 |
The average gaming FPS of FirePro V5800 in Counter-Strike: Global Offensive is 29% more, than UHD Graphics 620. | ||
low / 768p | 55−60 | 85−90 |
ultra / 1080p | 18−20 | 18−20 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of UHD Graphics 620 in Cyberpunk 2077 is 19% more, than FirePro V5800. | ||
low / 768p | 75−80 | 80−85 |
medium / 768p | 55−60 | 55−60 |
ultra / 1080p | 30−35 | 27−30 |
The average gaming FPS of UHD Graphics 620 in Dota 2 is 1% more, than FirePro V5800. | ||
high / 1080p | 7−8 | 2−3 |
ultra / 1080p | 7−8 | 2−3 |
4K / 2160p | 3−4 | 1−2 |
low / 720p | 18−20 | 12−14 |
medium / 1080p | 8−9 | 3−4 |
The average gaming FPS of FirePro V5800 in Far Cry 5 is 125% more, than UHD Graphics 620. | ||
high / 1080p | 14−16 | 10−11 |
ultra / 1080p | 10−11 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 55−60 | 50−55 |
medium / 1080p | 21−24 | 12−14 |
The average gaming FPS of FirePro V5800 in Fortnite is 30% more, than UHD Graphics 620. | ||
high / 1080p | 10−12 | 5−6 |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 1−2 | 3−4 |
4K / 2160p | − | 2−3 |
low / 720p | 24−27 | 16−18 |
medium / 1080p | 12−14 | 8−9 |
The average gaming FPS of FirePro V5800 in Forza Horizon 4 is 50% more, than UHD Graphics 620. | ||
low / 768p | 50−55 | 40−45 |
medium / 768p | 40−45 | 35−40 |
high / 1080p | 10−12 | 5−6 |
ultra / 1080p | 6−7 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of FirePro V5800 in Grand Theft Auto V is 27% more, than UHD Graphics 620. | ||
high / 1080p | 4−5 | 1−2 |
ultra / 1080p | 3−4 | 0−1 |
4K / 2160p | 0−1 | − |
low / 720p | 10−12 | 5−6 |
medium / 1080p | 6−7 | 3−4 |
The average gaming FPS of FirePro V5800 in Metro Exodus is 133% more, than UHD Graphics 620. | ||
low / 768p | 90−95 | 95−100 |
high / 1080p | 85−90 | 60−65 |
ultra / 1080p | 80−85 | − |
medium / 1080p | 90−95 | 85−90 |
The average gaming FPS of FirePro V5800 in Minecraft is 9% more, than UHD Graphics 620. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 30−35 | 27−30 |
medium / 1080p | 16−18 | 14−16 |
The average gaming FPS of FirePro V5800 in PLAYERUNKNOWN'S BATTLEGROUNDS is 16% more, than UHD Graphics 620. | ||
ultra / 1080p | 7−8 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 4−5 |
medium / 1080p | 10−11 | − |
The average gaming FPS of FirePro V5800 in Red Dead Redemption 2 is 125% more, than UHD Graphics 620. | ||
low / 768p | 21−24 | 12−14 |
medium / 768p | 16−18 | 9−10 |
high / 1080p | 9−10 | 4−5 |
ultra / 1080p | 6−7 | 3−4 |
4K / 2160p | − | 0−1 |
The average gaming FPS of FirePro V5800 in The Witcher 3: Wild Hunt is 85% more, than UHD Graphics 620. | ||
low / 768p | 85−90 | 65−70 |
medium / 768p | 40−45 | 35−40 |
ultra / 1080p | 18−20 | 14−16 |
high / 768p | 35−40 | 27−30 |
The average gaming FPS of FirePro V5800 in World of Tanks is 24% more, than UHD Graphics 620. |
Full Specs
FirePro V5800 | UHD Graphics 620 | |
Architecture | TeraScale 2 | Gen. 9.5 |
Code name | Juniper | Kaby-Lake-Refresh GT2 |
Type | Workstation | Laptop |
Release date | 26 April 2010 | 1 September 2017 |
Pipelines | 800 | 24 |
Core clock speed | 690 MHz | 300 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 1,040 million | 189 million |
Manufacturing process technology | 40 nm | 14 nm |
Texture fill rate | 27.60 | 27.60 |
Floating-point performance | 1,104.0 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 64/128 Bit |
Memory clock speed | 4000 MHz | |
Memory bandwidth | 64 GB/s | |
Shared memory | + | |
DirectX | 11.2 (11_0) | 12 (12_1) |
Shader Model | 5.0 | 6.4 |
OpenGL | 4.4 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | N/A | 1.1.103 |
Quick Sync | + | |
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