Quadro FX 4800 vs UHD Graphics 620
When comparing Quadro FX 4800 and UHD Graphics 620, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Quadro FX 4800 and UHD Graphics 620 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Quadro FX 4800
UHD Graphics 620 is a Laptop Graphics Card
Note: UHD Graphics 620 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with UHD Graphics 620 here:
Main Specs
Quadro FX 4800 | UHD Graphics 620 | |
Power consumption (TDP) | 150 Watt | 15 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x1 |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR3 | LPDDR3/DDR4 |
Maximum RAM amount | 1536 MB | 32 GB |
Display Connectors | 1x DVI, 2x DisplayPort, 1x S-Video | No outputs |
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- Quadro FX 4800 has 900% more power consumption, than UHD Graphics 620.
- Quadro FX 4800 is connected by PCIe 2.0 x16, and UHD Graphics 620 uses PCIe 3.0 x1 interface.
- Quadro FX 4800 has 1504 GB more memory, than UHD Graphics 620.
- Quadro FX 4800 is used in Desktops, and UHD Graphics 620 - in Laptops.
- Quadro FX 4800 is build with Tesla 2.0 architecture, and UHD Graphics 620 - with Gen. 9.5.
- Core clock speed of Quadro FX 4800 is 302 MHz higher, than UHD Graphics 620.
- Quadro FX 4800 is manufactured by 55 nm process technology, and UHD Graphics 620 - by 14 nm process technology.
Game benchmarks
high / 1080p | 2−3 | 2−3 |
ultra / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 12−14 |
medium / 1080p | 3−4 | 3−4 |
Quadro FX 4800 and UHD Graphics 620 have the same average FPS in Assassin's Creed Odyssey. | ||
high / 1080p | − | 6−7 |
ultra / 1080p | 4−5 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 16−18 |
medium / 1080p | 5−6 | 6−7 |
The average gaming FPS of UHD Graphics 620 in Battlefield 5 is 12% more, than Quadro FX 4800. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | 40−45 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 4800 in Call of Duty: Warzone is 4% more, than UHD Graphics 620. | ||
low / 768p | 120−130 | 100−110 |
medium / 768p | 90−95 | 80−85 |
ultra / 1080p | 35−40 | 40−45 |
QHD / 1440p | 21−24 | 21−24 |
4K / 2160p | 16−18 | 16−18 |
high / 768p | 65−70 | 60−65 |
The average gaming FPS of Quadro FX 4800 in Counter-Strike: Global Offensive is 9% more, than UHD Graphics 620. | ||
low / 768p | 65−70 | 85−90 |
ultra / 1080p | 18−20 | 18−20 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of UHD Graphics 620 in Cyberpunk 2077 is 11% more, than Quadro FX 4800. | ||
low / 768p | 75−80 | 80−85 |
medium / 768p | 45−50 | 55−60 |
ultra / 1080p | 20−22 | 27−30 |
The average gaming FPS of UHD Graphics 620 in Dota 2 is 16% more, than Quadro FX 4800. | ||
high / 1080p | 2−3 | 2−3 |
ultra / 1080p | 2−3 | 2−3 |
4K / 2160p | 2−3 | 1−2 |
low / 720p | 10−11 | 12−14 |
medium / 1080p | 3−4 | 3−4 |
Quadro FX 4800 and UHD Graphics 620 have the same average FPS in Far Cry 5. | ||
high / 1080p | 10−11 | 10−11 |
ultra / 1080p | 5−6 | 5−6 |
QHD / 1440p | 3−4 | 1−2 |
low / 720p | 50−55 | 50−55 |
medium / 1080p | 10−11 | 12−14 |
Quadro FX 4800 and UHD Graphics 620 have the same average FPS in Fortnite. | ||
high / 1080p | 5−6 | 5−6 |
QHD / 1440p | 3−4 | 3−4 |
4K / 2160p | 2−3 | 2−3 |
low / 720p | 16−18 | 16−18 |
medium / 1080p | 8−9 | 8−9 |
Quadro FX 4800 and UHD Graphics 620 have the same average FPS in Forza Horizon 4. | ||
low / 768p | 45−50 | 40−45 |
medium / 768p | − | 35−40 |
high / 1080p | 4−5 | 5−6 |
ultra / 1080p | 2−3 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 35−40 | − |
The average gaming FPS of Quadro FX 4800 in Grand Theft Auto V is 5% more, than UHD Graphics 620. | ||
high / 1080p | 1−2 | 1−2 |
ultra / 1080p | 0−1 | 0−1 |
4K / 2160p | 0−1 | − |
low / 720p | 4−5 | 5−6 |
medium / 1080p | 3−4 | 3−4 |
Quadro FX 4800 and UHD Graphics 620 have the same average FPS in Metro Exodus. | ||
low / 768p | 90−95 | 95−100 |
high / 1080p | 80−85 | 60−65 |
ultra / 1080p | 70−75 | − |
medium / 1080p | 85−90 | 85−90 |
The average gaming FPS of Quadro FX 4800 in Minecraft is 6% more, than UHD Graphics 620. | ||
ultra / 1080p | 12−14 | 12−14 |
low / 720p | 27−30 | 27−30 |
medium / 1080p | 14−16 | 14−16 |
Quadro FX 4800 and UHD Graphics 620 have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
ultra / 1080p | − | 4−5 |
QHD / 1440p | − | 0−1 |
low / 720p | 6−7 | 4−5 |
The average gaming FPS of Quadro FX 4800 in Red Dead Redemption 2 is 50% more, than UHD Graphics 620. | ||
low / 768p | 9−10 | 12−14 |
medium / 768p | 8−9 | 9−10 |
high / 1080p | 4−5 | 4−5 |
ultra / 1080p | 3−4 | 3−4 |
4K / 2160p | 1−2 | 0−1 |
The average gaming FPS of UHD Graphics 620 in The Witcher 3: Wild Hunt is 16% more, than Quadro FX 4800. | ||
low / 768p | 70−75 | 65−70 |
medium / 768p | 35−40 | 35−40 |
ultra / 1080p | 12−14 | 14−16 |
high / 768p | 30−35 | 27−30 |
The average gaming FPS of Quadro FX 4800 in World of Tanks is 2% more, than UHD Graphics 620. |
Full Specs
Quadro FX 4800 | UHD Graphics 620 | |
Architecture | Tesla 2.0 | Gen. 9.5 |
Code name | GT200B | Kaby-Lake-Refresh GT2 |
Type | Workstation | Laptop |
Release date | 11 November 2008 | 1 September 2017 |
Pipelines | 192 | 24 |
Core clock speed | 602 MHz | 300 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 1,400 million | 189 million |
Manufacturing process technology | 55 nm | 14 nm |
Texture fill rate | 38.53 | 27.60 |
Floating-point performance | 462.3 gflops | |
Length | 267 mm | |
Memory bus width | 384 Bit | 64/128 Bit |
Memory clock speed | 1600 MHz | |
Memory bandwidth | 76.8 GB/s | |
Shared memory | + | |
DirectX | 11.1 (10_0) | 12 (12_1) |
Shader Model | 4.0 | 6.4 |
OpenGL | 3.3 | 4.6 |
OpenCL | 1.1 | 2.1 |
Vulkan | N/A | 1.1.103 |
CUDA | 1.3 | |
Quick Sync | + | |
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