FirePro R5000 vs UHD Graphics 630

When comparing FirePro R5000 and UHD Graphics 630, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro R5000 and UHD Graphics 630 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  FirePro R5000 UHD Graphics 630
Power consumption (TDP) 350 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x1
Supplementary power connectors 1x 6-pin
Memory type GDDR5 System Shared
Maximum RAM amount 2 GB
Display Connectors 2x mini-DisplayPort No outputs
  Check Price
  • FirePro R5000 has 2233% more power consumption, than UHD Graphics 630.
  • FirePro R5000 is connected by PCIe 3.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • FirePro R5000 is build with GCN 1.0 architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of FirePro R5000 is 525 MHz higher, than UHD Graphics 630.
  • FirePro R5000 is manufactured by 28 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 12−14 3−4
ultra / 1080p 8−9 1−2
QHD / 1440p 2−3 0−1
low / 720p 27−30 14−16
medium / 1080p 16−18 5−6
The average gaming FPS of FirePro R5000 in Assassin's Creed Odyssey is 166% more, than UHD Graphics 630.

Full Specs

  FirePro R5000 UHD Graphics 630
Architecture GCN 1.0 Gen. 9.5
Code name Pitcairn Kaby-Lake-H-GT2
Type Workstation Desktop
Release date 25 February 2013 1 October 2017
Pipelines 768 24
Core clock speed 825 MHz 300 MHz
Boost Clock 1150 MHz
Transistor count 2,800 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 39.60 26.45
Floating-point performance 1,267 gflops 460.8 gflops
Length 279 mm
Memory bus width 256 Bit 64/128 Bit
Memory clock speed 3200 MHz
Memory bandwidth 102.4 GB/s
Shared memory +
DirectX 12 (11_1) 12 (12_1)
Shader Model 5.1 6.5
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.2.131 1.1.103
Bus support PCIe 3.0
Quick Sync +
Form factor full height / full length
Dual-link DVI support +
  Check Price