FirePro W4300 vs UHD Graphics 630

When choosing between FirePro W4300 and UHD Graphics 630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro W4300 and UHD Graphics 630.

Main Specs

  FirePro W4300 UHD Graphics 630
Power consumption (TDP) 50 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x1
Supplementary power connectors None
Memory type GDDR5 System Shared
Maximum RAM amount 4 GB
Display Connectors 4x mini-DisplayPort No outputs
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  • FirePro W4300 has 233% more power consumption, than UHD Graphics 630.
  • FirePro W4300 is connected by PCIe 3.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • FirePro W4300 is build with GCN 2.0 architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of FirePro W4300 is 630 MHz higher, than UHD Graphics 630.
  • FirePro W4300 is manufactured by 28 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 14−16 3−4
ultra / 1080p 8−9 1−2
QHD / 1440p 3−4 0−1
low / 720p 30−35 14−16
medium / 1080p 18−20 5−6
The average gaming FPS of FirePro W4300 in Assassin's Creed Odyssey is 200% more, than UHD Graphics 630.

Full Specs

  FirePro W4300 UHD Graphics 630
Architecture GCN 2.0 Gen. 9.5
Code name Bonaire Kaby-Lake-H-GT2
Type Workstation Desktop
Release date 1 December 2015 1 October 2017
Pipelines 768 24
Core clock speed 930 MHz 300 MHz
Boost Clock 1150 MHz
Transistor count 2,080 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 44.64 26.45
Floating-point performance 1,428 gflops 460.8 gflops
Length 171 mm
Memory bus width 128 Bit 64/128 Bit
Memory clock speed 6000 MHz
Memory bandwidth 96 GB/s
Shared memory +
DirectX 12 (12_0) 12 (12_1)
Shader Model 6.3 6.5
OpenGL 4.6 4.6
OpenCL 2.0 2.1
Vulkan 1.2.131 1.1.103
Bitcoin / BTC (SHA256) 152 Mh/s
Quick Sync +
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