GeForce 720A vs UHD Graphics 630

When comparing GeForce 720A and UHD Graphics 630, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce 720A and UHD Graphics 630 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce 720A
UHD Graphics 630

Main Specs

  GeForce 720A UHD Graphics 630
Power consumption (TDP) 33 Watt 15 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x1
Memory type DDR3 System Shared
Maximum RAM amount 1 GB
Display Connectors No outputs No outputs
 
  • GeForce 720A has 120% more power consumption, than UHD Graphics 630.
  • GeForce 720A is connected by PCIe 2.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • GeForce 720A is build with Fermi 2.0 architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of GeForce 720A is 475 MHz higher, than UHD Graphics 630.
  • GeForce 720A is manufactured by 28 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 0−1 3−4
ultra / 1080p 1−2
QHD / 1440p 0−1 0−1
low / 720p 1−2 14−16
medium / 1080p 0−1 5−6
The average gaming FPS of UHD Graphics 630 in Assassin's Creed Odyssey is 1400% more, than GeForce 720A.

Full Specs

  GeForce 720A UHD Graphics 630
Architecture Fermi 2.0 Gen. 9.5
Code name GF117 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 1 July 2014 1 October 2017
Pipelines 96 24
Core clock speed 775 MHz 300 MHz
Boost Clock 938 MHz 1150 MHz
Transistor count 585 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 15.01 26.45
Floating-point performance 360.2 gflops 460.8 gflops
Memory bus width 64 Bit 64/128 Bit
Memory clock speed 2000 MHz
Memory bandwidth 16 GB/s
Shared memory +
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.5
OpenGL 4.6 4.6
OpenCL 1.1 2.1
Vulkan N/A 1.1.103
CUDA 2.1
Quick Sync +