GeForce 8800 GTX vs UHD Graphics 630

When choosing between GeForce 8800 GTX and UHD Graphics 630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 8800 GTX and UHD Graphics 630.
GeForce 8800 GTX
UHD Graphics 630

Main Specs

  GeForce 8800 GTX UHD Graphics 630
Power consumption (TDP) 155 Watt 15 Watt
Interface PCIe 1.0 x16 PCIe 3.0 x1
Supplementary power connectors 2x 6-pin
Memory type GDDR3 System Shared
Maximum RAM amount 768 MB
Display Connectors 2x DVI, 1x S-Video No outputs
 
  • GeForce 8800 GTX has 933% more power consumption, than UHD Graphics 630.
  • GeForce 8800 GTX is connected by PCIe 1.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • GeForce 8800 GTX is build with Tesla architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of GeForce 8800 GTX is 276 MHz higher, than UHD Graphics 630.
  • GeForce 8800 GTX is manufactured by 90 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 0−1 3−4
ultra / 1080p 1−2
QHD / 1440p 0−1 0−1
low / 720p 1−2 14−16
medium / 1080p 0−1 5−6
The average gaming FPS of UHD Graphics 630 in Assassin's Creed Odyssey is 1400% more, than GeForce 8800 GTX.

Full Specs

  GeForce 8800 GTX UHD Graphics 630
Architecture Tesla Gen. 9.5
Code name G80 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 8 November 2006 1 October 2017
Pipelines 128 24
Core clock speed 576 MHz 300 MHz
Boost Clock 1150 MHz
Transistor count 681 million 189 million
Manufacturing process technology 90 nm 14 nm
Texture fill rate 36.8 billion/sec 26.45
Floating-point performance 345.6 gflops 460.8 gflops
Length 270 mm
Memory bus width 384 Bit 64/128 Bit
Memory clock speed 900 MHz
Memory bandwidth 86.4 GB/s
Shared memory +
DirectX 11.1 (10_0) 12 (12_1)
Shader Model 4.0 6.5
OpenGL 3.3 4.6
OpenCL 1.1 2.1
Vulkan N/A 1.1.103
CUDA +
CUDA cores 575
SLI options +
Quick Sync +