GeForce 9800M GTS SLI vs UHD Graphics 630
In this comparison between GeForce 9800M GTS SLI and UHD Graphics 630 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce 9800M GTS SLI will be the best choice, for others UHD Graphics 630 will be their preference. Study the comparison tables below and make your choice.
UHD Graphics 630
GeForce 9800M GTS SLI is a Laptop Graphics Card
Note: GeForce 9800M GTS SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce 9800M GTS SLI here:
Main Specs
GeForce 9800M GTS SLI | UHD Graphics 630 | |
Power consumption (TDP) | 150 Watt | 15 Watt |
Interface | PCIe 3.0 x1 | |
Memory type | GDDR3 | System Shared |
Maximum RAM amount | 512 MB | |
Display Connectors | No outputs | |
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- GeForce 9800M GTS SLI has 900% more power consumption, than UHD Graphics 630.
- GeForce 9800M GTS SLI is used in Laptops, and UHD Graphics 630 - in Desktops.
- GeForce 9800M GTS SLI is build with G9x architecture, and UHD Graphics 630 - with Gen. 9.5.
- Core clock speed of GeForce 9800M GTS SLI is 300 MHz higher, than UHD Graphics 630.
- GeForce 9800M GTS SLI is manufactured by 55/65 nm process technology, and UHD Graphics 630 - by 14 nm process technology.
Game benchmarks
high / 1080p | 5−6 | 3−4 |
ultra / 1080p | 3−4 | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 14−16 |
medium / 1080p | 7−8 | 5−6 |
The average gaming FPS of GeForce 9800M GTS SLI in Assassin's Creed Odyssey is 16% more, than UHD Graphics 630. | ||
high / 1080p | 10−11 | 7−8 |
ultra / 1080p | 9−10 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 18−20 |
medium / 1080p | 10−11 | 8−9 |
The average gaming FPS of GeForce 9800M GTS SLI in Battlefield 5 is 30% more, than UHD Graphics 630. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce 9800M GTS SLI in Call of Duty: Warzone is 4% more, than UHD Graphics 630. | ||
low / 768p | 120−130 | 120−130 |
medium / 768p | 95−100 | 95−100 |
ultra / 1080p | 45−50 | 45−50 |
QHD / 1440p | 24−27 | 24−27 |
high / 768p | 70−75 | 70−75 |
GeForce 9800M GTS SLI and UHD Graphics 630 have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 16−18 | 18−20 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of UHD Graphics 630 in Cyberpunk 2077 is 10% more, than GeForce 9800M GTS SLI. | ||
low / 768p | 75−80 | 75−80 |
medium / 768p | 50−55 | 55−60 |
ultra / 1080p | 27−30 | 27−30 |
The average gaming FPS of UHD Graphics 630 in Dota 2 is 3% more, than GeForce 9800M GTS SLI. | ||
high / 1080p | 7−8 | 3−4 |
ultra / 1080p | 6−7 | 3−4 |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 16−18 | 14−16 |
medium / 1080p | 7−8 | 5−6 |
The average gaming FPS of GeForce 9800M GTS SLI in Far Cry 5 is 50% more, than UHD Graphics 630. | ||
high / 1080p | 14−16 | 12−14 |
ultra / 1080p | 9−10 | 7−8 |
QHD / 1440p | − | 4−5 |
low / 720p | 55−60 | 55−60 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce 9800M GTS SLI in Fortnite is 8% more, than UHD Graphics 630. | ||
high / 1080p | 10−11 | 6−7 |
ultra / 1080p | 10−11 | 6−7 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 20−22 |
medium / 1080p | 12−14 | 9−10 |
The average gaming FPS of GeForce 9800M GTS SLI in Forza Horizon 4 is 40% more, than UHD Graphics 630. | ||
low / 768p | 45−50 | 45−50 |
medium / 768p | 40−45 | − |
high / 1080p | 10−11 | 8−9 |
ultra / 1080p | 5−6 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of GeForce 9800M GTS SLI in Grand Theft Auto V is 10% more, than UHD Graphics 630. | ||
high / 1080p | 4−5 | 2−3 |
ultra / 1080p | 2−3 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 10−11 | 7−8 |
medium / 1080p | 5−6 | 3−4 |
The average gaming FPS of GeForce 9800M GTS SLI in Metro Exodus is 50% more, than UHD Graphics 630. | ||
low / 768p | 90−95 | 85−90 |
high / 1080p | 85−90 | 65−70 |
ultra / 1080p | 75−80 | − |
medium / 1080p | 90−95 | − |
The average gaming FPS of GeForce 9800M GTS SLI in Minecraft is 16% more, than UHD Graphics 630. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 27−30 | 27−30 |
medium / 1080p | 16−18 | 14−16 |
The average gaming FPS of GeForce 9800M GTS SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 11% more, than UHD Graphics 630. | ||
high / 1080p | − | 6−7 |
ultra / 1080p | 7−8 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−11 | 7−8 |
The average gaming FPS of GeForce 9800M GTS SLI in Red Dead Redemption 2 is 50% more, than UHD Graphics 630. | ||
low / 768p | 21−24 | 16−18 |
medium / 768p | 14−16 | 12−14 |
high / 1080p | 8−9 | 6−7 |
ultra / 1080p | 5−6 | 4−5 |
4K / 2160p | − | 1−2 |
The average gaming FPS of GeForce 9800M GTS SLI in The Witcher 3: Wild Hunt is 20% more, than UHD Graphics 630. | ||
low / 768p | 80−85 | 70−75 |
medium / 768p | 40−45 | 35−40 |
ultra / 1080p | 16−18 | 16−18 |
high / 768p | 30−35 | 30−35 |
The average gaming FPS of GeForce 9800M GTS SLI in World of Tanks is 10% more, than UHD Graphics 630. |
Full Specs
GeForce 9800M GTS SLI | UHD Graphics 630 | |
Architecture | G9x | Gen. 9.5 |
Code name | NB9E-GT | Kaby-Lake-H-GT2 |
Type | Laptop | Desktop |
Release date | 15 July 2008 | 1 October 2017 |
Pipelines | 128 | 24 |
Core clock speed | 600 MHz | 300 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 1508 Million | 189 million |
Manufacturing process technology | 55/65 nm | 14 nm |
Texture fill rate | 26.45 | |
Floating-point performance | 460.8 gflops | |
Memory bus width | 256 Bit | 64/128 Bit |
Memory clock speed | 800 MHz | |
Shared memory | - | + |
DirectX | DirectX 10, Shader 4.0 | 12 (12_1) |
Shader Model | 6.5 | |
OpenGL | 4.6 | |
OpenCL | 2.1 | |
Vulkan | 1.1.103 | |
CUDA | + | |
SLI options | + | |
Laptop size | large | |
Quick Sync | + | |
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