GeForce GTS 160M vs UHD Graphics 630
When comparing GeForce GTS 160M and UHD Graphics 630, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTS 160M and UHD Graphics 630 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
UHD Graphics 630
GeForce GTS 160M is a Laptop Graphics Card
Note: GeForce GTS 160M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTS 160M here:
Main Specs
GeForce GTS 160M | UHD Graphics 630 | |
Power consumption (TDP) | 60 Watt | 15 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x1 |
Memory type | GDDR3 | System Shared |
Maximum RAM amount | 1 GB | |
Display Connectors | No outputs | No outputs |
Check Price |
- GeForce GTS 160M has 300% more power consumption, than UHD Graphics 630.
- GeForce GTS 160M is connected by PCIe 2.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
- GeForce GTS 160M is used in Laptops, and UHD Graphics 630 - in Desktops.
- GeForce GTS 160M is build with G9x architecture, and UHD Graphics 630 - with Gen. 9.5.
- Core clock speed of GeForce GTS 160M is 1200 MHz higher, than UHD Graphics 630.
- GeForce GTS 160M is manufactured by 55 nm process technology, and UHD Graphics 630 - by 14 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 3−4 |
ultra / 1080p | − | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 14−16 |
medium / 1080p | 0−1 | 5−6 |
The average gaming FPS of UHD Graphics 630 in Assassin's Creed Odyssey is 1400% more, than GeForce GTS 160M. | ||
high / 1080p | − | 7−8 |
ultra / 1080p | − | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 18−20 |
medium / 1080p | − | 8−9 |
low / 768p | 50−55 | 45−50 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTS 160M in Call of Duty: Warzone is 11% more, than UHD Graphics 630. | ||
low / 768p | 60−65 | 120−130 |
medium / 768p | 27−30 | 95−100 |
ultra / 1080p | 7−8 | 45−50 |
QHD / 1440p | − | 24−27 |
high / 768p | 16−18 | 70−75 |
The average gaming FPS of UHD Graphics 630 in Counter-Strike: Global Offensive is 203% more, than GeForce GTS 160M. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 18−20 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of GeForce GTS 160M in Cyberpunk 2077 is 5% more, than UHD Graphics 630. | ||
low / 768p | 45−50 | 75−80 |
medium / 768p | 10−11 | 55−60 |
ultra / 1080p | 0−1 | 27−30 |
The average gaming FPS of UHD Graphics 630 in Dota 2 is 131% more, than GeForce GTS 160M. | ||
high / 1080p | − | 3−4 |
ultra / 1080p | − | 3−4 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 14−16 |
medium / 1080p | − | 5−6 |
high / 1080p | − | 12−14 |
ultra / 1080p | − | 7−8 |
QHD / 1440p | − | 4−5 |
low / 720p | 21−24 | 55−60 |
medium / 1080p | 0−1 | 14−16 |
The average gaming FPS of UHD Graphics 630 in Fortnite is 159% more, than GeForce GTS 160M. | ||
high / 1080p | 0−1 | 6−7 |
ultra / 1080p | − | 6−7 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 20−22 |
medium / 1080p | 0−1 | 9−10 |
low / 768p | 18−20 | 45−50 |
high / 1080p | 0−1 | 8−9 |
ultra / 1080p | − | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 40−45 |
The average gaming FPS of UHD Graphics 630 in Grand Theft Auto V is 181% more, than GeForce GTS 160M. | ||
high / 1080p | − | 2−3 |
ultra / 1080p | − | 0−1 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 7−8 |
medium / 1080p | − | 3−4 |
low / 768p | 75−80 | 85−90 |
high / 1080p | 27−30 | 65−70 |
The average gaming FPS of UHD Graphics 630 in Minecraft is 45% more, than GeForce GTS 160M. | ||
ultra / 1080p | − | 12−14 |
low / 720p | 8−9 | 27−30 |
medium / 1080p | − | 14−16 |
The average gaming FPS of UHD Graphics 630 in PLAYERUNKNOWN'S BATTLEGROUNDS is 250% more, than GeForce GTS 160M. | ||
high / 1080p | − | 6−7 |
ultra / 1080p | − | 4−5 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 7−8 |
low / 768p | 0−1 | 16−18 |
medium / 768p | − | 12−14 |
high / 1080p | − | 6−7 |
ultra / 1080p | − | 4−5 |
4K / 2160p | − | 1−2 |
low / 768p | 45−50 | 70−75 |
medium / 768p | 14−16 | 35−40 |
ultra / 1080p | 0−1 | 16−18 |
high / 768p | 12−14 | 30−35 |
The average gaming FPS of UHD Graphics 630 in World of Tanks is 88% more, than GeForce GTS 160M. |
Full Specs
GeForce GTS 160M | UHD Graphics 630 | |
Architecture | G9x | Gen. 9.5 |
Code name | N10E-GS1 | Kaby-Lake-H-GT2 |
Type | Laptop | Desktop |
Release date | 2 March 2009 | 1 October 2017 |
Pipelines | 64 | 24 |
Core clock speed | 1500 MHz | 300 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 505 million | 189 million |
Manufacturing process technology | 55 nm | 14 nm |
Texture fill rate | 19 billion/sec | 26.45 |
Floating-point performance | 192 gflops | 460.8 gflops |
Memory bus width | 256 Bit | 64/128 Bit |
Memory bandwidth | 51 GB/s | |
Shared memory | - | + |
DirectX | 11.1 (10_0) | 12 (12_1) |
Shader Model | 4.0 | 6.5 |
OpenGL | 2.1 | 4.6 |
OpenCL | 1.1 | 2.1 |
Vulkan | N/A | 1.1.103 |
CUDA | + | |
CUDA cores | 64 | |
Bus support | PCI-E 2.0 | |
SLI options | 2-way | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |
Laptop size | large | |
Quick Sync | + | |
Gigaflops | 288 | |
MXM Type | MXM 3.0 Type-B | |
Power management | 8.0 | |
Check Price |
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