GeForce GTX 560 vs UHD Graphics 630

In this comparison between GeForce GTX 560 and UHD Graphics 630 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 560 will be the best choice, for others UHD Graphics 630 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  GeForce GTX 560 UHD Graphics 630
Power consumption (TDP) 150 Watt 15 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x1
Supplementary power connectors Two 6-pin
Memory type GDDR5 System Shared
Maximum RAM amount 1 GB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GeForce GTX 560 has 900% more power consumption, than UHD Graphics 630.
  • GeForce GTX 560 is connected by PCIe 2.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • GeForce GTX 560 is build with Fermi 2.0 architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of GeForce GTX 560 is 510 MHz higher, than UHD Graphics 630.
  • GeForce GTX 560 is manufactured by 40 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 14−16 3−4
ultra / 1080p 8−9 1−2
QHD / 1440p 3−4 0−1
low / 720p 27−30 14−16
medium / 1080p 16−18 5−6
The average gaming FPS of GeForce GTX 560 in Assassin's Creed Odyssey is 183% more, than UHD Graphics 630.

Full Specs

  GeForce GTX 560 UHD Graphics 630
Architecture Fermi 2.0 Gen. 9.5
Code name GF114 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 17 May 2011 1 October 2017
Pipelines 336 24
Core clock speed 810 MHz 300 MHz
Boost Clock 1150 MHz
Transistor count 1,950 million 189 million
Manufacturing process technology 40 nm 14 nm
Texture fill rate 45.36 26.45
Floating-point performance 1,088.6 gflops 460.8 gflops
Length 8.25" (21 cm)
Memory bus width 256 Bit 64/128 Bit
Memory clock speed 4000 MHz
Memory bandwidth 128.0 GB/s
Shared memory +
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.5
OpenGL 4.1 4.6
OpenCL 1.1 2.1
Vulkan N/A 1.1.103
CUDA +
Bus support 16x PCI-E 2.0
Height 4.376" (11.1 cm)
SLI options +
Multi monitor support +
HDMI +
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
3D Blu-Ray +
3D Gaming +
Bitcoin / BTC (SHA256) 80 Mh/s
Quick Sync +
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