GeForce GTX 850A vs UHD Graphics 630

When choosing between GeForce GTX 850A and UHD Graphics 630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 850A and UHD Graphics 630.
GeForce GTX 850A
UHD Graphics 630

Main Specs

  GeForce GTX 850A UHD Graphics 630
Power consumption (TDP) 45 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x1
Memory type DDR3 System Shared
Maximum RAM amount 2 GB
Display Connectors No outputs No outputs
 
  • GeForce GTX 850A has 200% more power consumption, than UHD Graphics 630.
  • GeForce GTX 850A is connected by PCIe 3.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • GeForce GTX 850A is build with Maxwell architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of GeForce GTX 850A is 602 MHz higher, than UHD Graphics 630.
  • GeForce GTX 850A is manufactured by 28 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 1−2 3−4
ultra / 1080p 0−1 1−2
QHD / 1440p 0−1 0−1
low / 720p 12−14 14−16
medium / 1080p 3−4 5−6
The average gaming FPS of UHD Graphics 630 in Assassin's Creed Odyssey is 33% more, than GeForce GTX 850A.

Full Specs

  GeForce GTX 850A UHD Graphics 630
Architecture Maxwell Gen. 9.5
Code name GM107 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 17 March 2014 1 October 2017
Pipelines 640 24
Core clock speed 902 MHz 300 MHz
Boost Clock 936 MHz 1150 MHz
Transistor count 1,870 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 37.44 26.45
Floating-point performance 1,198 gflops 460.8 gflops
Memory bus width 128 Bit 64/128 Bit
Memory clock speed 1800 MHz
Memory bandwidth 28.8 GB/s
Shared memory +
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.5
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.1.126 1.1.103
CUDA 5.0
Quick Sync +