GRID M60 2Q vs UHD Graphics 630

Find out if it is worth upgrading your current GPU setup by comparing GRID M60 2Q and UHD Graphics 630. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GRID M60 2Q and UHD Graphics 630. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GRID M60 2Q
UHD Graphics 630

Main Specs

  GRID M60 2Q UHD Graphics 630
Power consumption (TDP) 225 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x1
Supplementary power connectors 1x 8-pin
Memory type GDDR5 System Shared
Maximum RAM amount 2 GB
Display Connectors No outputs No outputs
 
  • GRID M60 2Q has 1400% more power consumption, than UHD Graphics 630.
  • GRID M60 2Q is connected by PCIe 3.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • GRID M60 2Q is build with Maxwell 2.0 architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of GRID M60 2Q is 257 MHz higher, than UHD Graphics 630.
  • GRID M60 2Q is manufactured by 28 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 35−40 3−4
ultra / 1080p 21−24 1−2
QHD / 1440p 16−18 0−1
4K / 2160p 10−11
low / 720p 60−65 14−16
medium / 1080p 40−45 5−6
The average gaming FPS of GRID M60 2Q in Assassin's Creed Odyssey is 583% more, than UHD Graphics 630.

Full Specs

  GRID M60 2Q UHD Graphics 630
Architecture Maxwell 2.0 Gen. 9.5
Code name GM204 Kaby-Lake-H-GT2
Type Workstation Desktop
Release date 30 August 2015 1 October 2017
Pipelines 2048 24
Core clock speed 557 MHz 300 MHz
Boost Clock 1178 MHz 1150 MHz
Transistor count 5,200 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 150.8 26.45
Floating-point performance 4,833 gflops 460.8 gflops
Length 267 mm
Memory bus width 256 Bit 64/128 Bit
Memory clock speed 5012 MHz
Memory bandwidth 160.4 GB/s
Shared memory +
DirectX 12 (12_1) 12 (12_1)
Shader Model 6.4 6.5
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.1.126 1.1.103
CUDA 5.2
Quick Sync +