Iris Pro Graphics 580 vs UHD Graphics 630
When choosing between Iris Pro Graphics 580 and UHD Graphics 630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Iris Pro Graphics 580 and UHD Graphics 630.
UHD Graphics 630
Iris Pro Graphics 580 is a Laptop Graphics Card
Note: Iris Pro Graphics 580 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Pro Graphics 580 here:
Main Specs
Iris Pro Graphics 580 | UHD Graphics 630 | |
Power consumption (TDP) | 15 Watt | 15 Watt |
Interface | PCIe 3.0 x1 | PCIe 3.0 x1 |
Memory type | DDR3L/LPDDR3/DDR4 | System Shared |
Maximum RAM amount | 64 GB | |
Display Connectors | No outputs | No outputs |
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- Both graphics cards have the same power consumption of 15 Watt.
- Both video cards are using PCIe 3.0 x1 interface connection to a motherboard.
- Iris Pro Graphics 580 is used in Laptops, and UHD Graphics 630 - in Desktops.
- Iris Pro Graphics 580 is build with Gen. 9 Skylake architecture, and UHD Graphics 630 - with Gen. 9.5.
- Core clock speed of Iris Pro Graphics 580 is 50 MHz higher, than UHD Graphics 630.
- Iris Pro Graphics 580 and UHD Graphics 630 are manufactured by 14 nm process technology.
Game benchmarks
high / 1080p | 9−10 | 3−4 |
ultra / 1080p | 5−6 | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 14−16 |
medium / 1080p | 10−12 | 5−6 |
The average gaming FPS of Iris Pro Graphics 580 in Assassin's Creed Odyssey is 83% more, than UHD Graphics 630. | ||
high / 1080p | 14−16 | 7−8 |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 18−20 |
medium / 1080p | 16−18 | 8−9 |
The average gaming FPS of Iris Pro Graphics 580 in Battlefield 5 is 90% more, than UHD Graphics 630. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Iris Pro Graphics 580 in Call of Duty: Warzone is 4% more, than UHD Graphics 630. | ||
low / 768p | 150−160 | 120−130 |
medium / 768p | 130−140 | 95−100 |
ultra / 1080p | 65−70 | 45−50 |
QHD / 1440p | 35−40 | 24−27 |
4K / 2160p | 27−30 | − |
high / 768p | 95−100 | 70−75 |
The average gaming FPS of Iris Pro Graphics 580 in Counter-Strike: Global Offensive is 34% more, than UHD Graphics 630. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 24−27 | 18−20 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of UHD Graphics 630 in Cyberpunk 2077 is 2% more, than Iris Pro Graphics 580. | ||
low / 768p | 90−95 | 75−80 |
medium / 768p | 70−75 | 55−60 |
ultra / 1080p | 40−45 | 27−30 |
The average gaming FPS of Iris Pro Graphics 580 in Dota 2 is 27% more, than UHD Graphics 630. | ||
high / 1080p | 10−11 | 3−4 |
ultra / 1080p | 10−11 | 3−4 |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 24−27 | 14−16 |
medium / 1080p | 10−12 | 5−6 |
The average gaming FPS of Iris Pro Graphics 580 in Far Cry 5 is 133% more, than UHD Graphics 630. | ||
high / 1080p | 16−18 | 12−14 |
ultra / 1080p | 12−14 | 7−8 |
QHD / 1440p | − | 4−5 |
low / 720p | 70−75 | 55−60 |
medium / 1080p | 30−35 | 14−16 |
The average gaming FPS of Iris Pro Graphics 580 in Fortnite is 43% more, than UHD Graphics 630. | ||
high / 1080p | 14−16 | 6−7 |
ultra / 1080p | 12−14 | 6−7 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 20−22 |
medium / 1080p | 18−20 | 9−10 |
The average gaming FPS of Iris Pro Graphics 580 in Forza Horizon 4 is 90% more, than UHD Graphics 630. | ||
low / 768p | 60−65 | 45−50 |
medium / 768p | 50−55 | − |
high / 1080p | 16−18 | 8−9 |
ultra / 1080p | 8−9 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of Iris Pro Graphics 580 in Grand Theft Auto V is 52% more, than UHD Graphics 630. | ||
high / 1080p | 6−7 | 2−3 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 16−18 | 7−8 |
medium / 1080p | 8−9 | 3−4 |
The average gaming FPS of Iris Pro Graphics 580 in Metro Exodus is 150% more, than UHD Graphics 630. | ||
low / 768p | 95−100 | 85−90 |
high / 1080p | 95−100 | 65−70 |
ultra / 1080p | 85−90 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of Iris Pro Graphics 580 in Minecraft is 25% more, than UHD Graphics 630. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 35−40 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of Iris Pro Graphics 580 in PLAYERUNKNOWN'S BATTLEGROUNDS is 27% more, than UHD Graphics 630. | ||
high / 1080p | 12−14 | 6−7 |
ultra / 1080p | 8−9 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 7−8 |
medium / 1080p | 12−14 | − |
The average gaming FPS of Iris Pro Graphics 580 in Red Dead Redemption 2 is 100% more, than UHD Graphics 630. | ||
low / 768p | 30−35 | 16−18 |
medium / 768p | 21−24 | 12−14 |
high / 1080p | 10−12 | 6−7 |
ultra / 1080p | 7−8 | 4−5 |
4K / 2160p | 6−7 | 1−2 |
The average gaming FPS of Iris Pro Graphics 580 in The Witcher 3: Wild Hunt is 100% more, than UHD Graphics 630. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 24−27 | 16−18 |
high / 768p | 40−45 | 30−35 |
The average gaming FPS of Iris Pro Graphics 580 in World of Tanks is 35% more, than UHD Graphics 630. |
Full Specs
Iris Pro Graphics 580 | UHD Graphics 630 | |
Architecture | Gen. 9 Skylake | Gen. 9.5 |
Code name | Skylake GT4e | Kaby-Lake-H-GT2 |
Type | Laptop | Desktop |
Release date | 1 September 2015 | 1 October 2017 |
Pipelines | 72 | 24 |
Core clock speed | 350 MHz | 300 MHz |
Boost Clock | 1050 MHz | 1150 MHz |
Transistor count | 189 million | 189 million |
Manufacturing process technology | 14 nm | 14 nm |
Texture fill rate | 72.00 | 26.45 |
Floating-point performance | 460.8 gflops | |
Memory bus width | 64/128 Bit | |
Shared memory | + | + |
DirectX | 12 (12_1) | 12 (12_1) |
Shader Model | 6.4 | 6.5 |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.1 | 2.1 |
Vulkan | 1.1.97 | 1.1.103 |
Quick Sync | + | + |
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