P106 100 vs UHD Graphics 630
When choosing between P106 100 and UHD Graphics 630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between P106 100 and UHD Graphics 630.
P106 100
UHD Graphics 630
Main Specs
P106 100 | UHD Graphics 630 | |
Power consumption (TDP) | 120 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x1 |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 6 GB | |
Display Connectors | No outputs | No outputs |
- P106 100 has 700% more power consumption, than UHD Graphics 630.
- P106 100 is connected by PCIe 3.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
- Both cards are used in Desktops.
- P106 100 is build with Pascal architecture, and UHD Graphics 630 - with Gen. 9.5.
- Core clock speed of P106 100 is 1206 MHz higher, than UHD Graphics 630.
- P106 100 is manufactured by 16 nm process technology, and UHD Graphics 630 - by 14 nm process technology.
Game benchmarks
high / 1080p | 35−40 | 3−4 |
ultra / 1080p | 21−24 | 1−2 |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 14−16 |
medium / 1080p | 40−45 | 5−6 |
The average gaming FPS of P106 100 in Assassin's Creed Odyssey is 583% more, than UHD Graphics 630. | ||
high / 1080p | 55−60 | 7−8 |
ultra / 1080p | 45−50 | 5−6 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 18−20 |
medium / 1080p | 60−65 | 8−9 |
The average gaming FPS of P106 100 in Battlefield 5 is 580% more, than UHD Graphics 630. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of P106 100 in Call of Duty: Warzone is 10% more, than UHD Graphics 630. | ||
low / 768p | 250−260 | 120−130 |
medium / 768p | 220−230 | 95−100 |
ultra / 1080p | 180−190 | 45−50 |
QHD / 1440p | 110−120 | 24−27 |
4K / 2160p | 70−75 | − |
high / 768p | 210−220 | 70−75 |
The average gaming FPS of P106 100 in Counter-Strike: Global Offensive is 172% more, than UHD Graphics 630. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 18−20 |
medium / 1080p | 55−60 | 40−45 |
The average gaming FPS of P106 100 in Cyberpunk 2077 is 5% more, than UHD Graphics 630. | ||
low / 768p | 120−130 | 75−80 |
medium / 768p | 110−120 | 55−60 |
ultra / 1080p | 100−110 | 27−30 |
The average gaming FPS of P106 100 in Dota 2 is 112% more, than UHD Graphics 630. | ||
high / 1080p | 45−50 | 3−4 |
ultra / 1080p | 40−45 | 3−4 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | 0−1 |
low / 720p | 80−85 | 14−16 |
medium / 1080p | 45−50 | 5−6 |
The average gaming FPS of P106 100 in Far Cry 5 is 816% more, than UHD Graphics 630. | ||
high / 1080p | 60−65 | 12−14 |
ultra / 1080p | 45−50 | 7−8 |
QHD / 1440p | 27−30 | 4−5 |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 55−60 |
medium / 1080p | 110−120 | 14−16 |
The average gaming FPS of P106 100 in Fortnite is 357% more, than UHD Graphics 630. | ||
high / 1080p | 60−65 | 6−7 |
ultra / 1080p | 45−50 | 6−7 |
QHD / 1440p | 30−35 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 20−22 |
medium / 1080p | 65−70 | 9−10 |
The average gaming FPS of P106 100 in Forza Horizon 4 is 600% more, than UHD Graphics 630. | ||
low / 768p | 140−150 | 45−50 |
medium / 768p | 120−130 | − |
high / 1080p | 70−75 | 8−9 |
ultra / 1080p | 30−35 | 3−4 |
QHD / 1440p | 21−24 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of P106 100 in Grand Theft Auto V is 336% more, than UHD Graphics 630. | ||
high / 1080p | 24−27 | 2−3 |
ultra / 1080p | 20−22 | 0−1 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 0−1 |
low / 720p | 65−70 | 7−8 |
medium / 1080p | 30−35 | 3−4 |
The average gaming FPS of P106 100 in Metro Exodus is 925% more, than UHD Graphics 630. | ||
low / 768p | 130−140 | 85−90 |
high / 1080p | − | 65−70 |
medium / 1080p | 120−130 | − |
The average gaming FPS of P106 100 in Minecraft is 55% more, than UHD Graphics 630. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of P106 100 in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than UHD Graphics 630. | ||
high / 1080p | 24−27 | 6−7 |
ultra / 1080p | 16−18 | 4−5 |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 7−8 |
medium / 1080p | 35−40 | − |
The average gaming FPS of P106 100 in Red Dead Redemption 2 is 500% more, than UHD Graphics 630. | ||
low / 768p | 130−140 | 16−18 |
medium / 768p | 85−90 | 12−14 |
high / 1080p | 45−50 | 6−7 |
ultra / 1080p | 24−27 | 4−5 |
4K / 2160p | 16−18 | 1−2 |
The average gaming FPS of P106 100 in The Witcher 3: Wild Hunt is 675% more, than UHD Graphics 630. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 50−55 | 16−18 |
high / 768p | 60−65 | 30−35 |
The average gaming FPS of P106 100 in World of Tanks is 71% more, than UHD Graphics 630. |
Full Specs
P106 100 | UHD Graphics 630 | |
Architecture | Pascal | Gen. 9.5 |
Code name | GP106 | Kaby-Lake-H-GT2 |
Type | Desktop | Desktop |
Release date | 19 June 2017 | 1 October 2017 |
Pipelines | 1280 | 24 |
Core clock speed | 1506 MHz | 300 MHz |
Boost Clock | 1709 MHz | 1150 MHz |
Transistor count | 4,400 million | 189 million |
Manufacturing process technology | 16 nm | 14 nm |
Texture fill rate | 136.7 | 26.45 |
Floating-point performance | 4,375 gflops | 460.8 gflops |
Length | 250 mm | |
Memory bus width | 192 Bit | 64/128 Bit |
Memory clock speed | 8008 MHz | |
Memory bandwidth | 192.2 GB/s | |
Shared memory | + | |
DirectX | 12 (12_1) | 12 (12_1) |
Shader Model | 6.4 | 6.5 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.2.131 | 1.1.103 |
CUDA | 6.1 | |
Quick Sync | + | |