Quadro 2000M vs UHD Graphics 630
When choosing between Quadro 2000M and UHD Graphics 630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Quadro 2000M and UHD Graphics 630.
UHD Graphics 630
Quadro 2000M is a Laptop Graphics Card
Note: Quadro 2000M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro 2000M here:
Main Specs
Quadro 2000M | UHD Graphics 630 | |
Power consumption (TDP) | 55 Watt | 15 Watt |
Interface | MXM-A (3.0) | PCIe 3.0 x1 |
Memory type | DDR3 | System Shared |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | No outputs |
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- Quadro 2000M has 266% more power consumption, than UHD Graphics 630.
- Quadro 2000M is connected by MXM-A (3.0), and UHD Graphics 630 uses PCIe 3.0 x1 interface.
- Quadro 2000M is used in Mobile workstations, and UHD Graphics 630 - in Desktops.
- Quadro 2000M is build with Fermi architecture, and UHD Graphics 630 - with Gen. 9.5.
- Core clock speed of Quadro 2000M is 250 MHz higher, than UHD Graphics 630.
- Quadro 2000M is manufactured by 40 nm process technology, and UHD Graphics 630 - by 14 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 3−4 |
ultra / 1080p | − | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 14−16 |
medium / 1080p | 0−1 | 5−6 |
The average gaming FPS of UHD Graphics 630 in Assassin's Creed Odyssey is 1400% more, than Quadro 2000M. | ||
high / 1080p | − | 7−8 |
ultra / 1080p | − | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 18−20 |
medium / 1080p | − | 8−9 |
low / 768p | 50−55 | 45−50 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro 2000M in Call of Duty: Warzone is 11% more, than UHD Graphics 630. | ||
low / 768p | 60−65 | 120−130 |
medium / 768p | 27−30 | 95−100 |
ultra / 1080p | 7−8 | 45−50 |
QHD / 1440p | − | 24−27 |
high / 768p | 16−18 | 70−75 |
The average gaming FPS of UHD Graphics 630 in Counter-Strike: Global Offensive is 203% more, than Quadro 2000M. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 18−20 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of Quadro 2000M in Cyberpunk 2077 is 5% more, than UHD Graphics 630. | ||
low / 768p | 45−50 | 75−80 |
medium / 768p | 10−11 | 55−60 |
ultra / 1080p | 0−1 | 27−30 |
The average gaming FPS of UHD Graphics 630 in Dota 2 is 131% more, than Quadro 2000M. | ||
high / 1080p | − | 3−4 |
ultra / 1080p | − | 3−4 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 14−16 |
medium / 1080p | − | 5−6 |
high / 1080p | − | 12−14 |
ultra / 1080p | − | 7−8 |
QHD / 1440p | − | 4−5 |
low / 720p | 21−24 | 55−60 |
medium / 1080p | 0−1 | 14−16 |
The average gaming FPS of UHD Graphics 630 in Fortnite is 159% more, than Quadro 2000M. | ||
high / 1080p | 0−1 | 6−7 |
ultra / 1080p | − | 6−7 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 20−22 |
medium / 1080p | 0−1 | 9−10 |
low / 768p | 18−20 | 45−50 |
high / 1080p | 0−1 | 8−9 |
ultra / 1080p | − | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 40−45 |
The average gaming FPS of UHD Graphics 630 in Grand Theft Auto V is 181% more, than Quadro 2000M. | ||
high / 1080p | − | 2−3 |
ultra / 1080p | − | 0−1 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 7−8 |
medium / 1080p | − | 3−4 |
low / 768p | 75−80 | 85−90 |
high / 1080p | 27−30 | 65−70 |
The average gaming FPS of UHD Graphics 630 in Minecraft is 45% more, than Quadro 2000M. | ||
ultra / 1080p | − | 12−14 |
low / 720p | 8−9 | 27−30 |
medium / 1080p | − | 14−16 |
The average gaming FPS of UHD Graphics 630 in PLAYERUNKNOWN'S BATTLEGROUNDS is 250% more, than Quadro 2000M. | ||
high / 1080p | − | 6−7 |
ultra / 1080p | − | 4−5 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 7−8 |
low / 768p | 0−1 | 16−18 |
medium / 768p | − | 12−14 |
high / 1080p | − | 6−7 |
ultra / 1080p | − | 4−5 |
4K / 2160p | − | 1−2 |
low / 768p | 45−50 | 70−75 |
medium / 768p | 14−16 | 35−40 |
ultra / 1080p | 0−1 | 16−18 |
high / 768p | 12−14 | 30−35 |
The average gaming FPS of UHD Graphics 630 in World of Tanks is 88% more, than Quadro 2000M. |
Full Specs
Quadro 2000M | UHD Graphics 630 | |
Architecture | Fermi | Gen. 9.5 |
Code name | Fermi | Kaby-Lake-H-GT2 |
Type | Mobile workstation | Desktop |
Release date | 22 February 2011 | 1 October 2017 |
Pipelines | 192 | 24 |
Core clock speed | 550 MHz | 300 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 1,170 million | 189 million |
Manufacturing process technology | 40 nm | 14 nm |
Texture fill rate | 17.60 | 26.45 |
Floating-point performance | 422.4 gflops | 460.8 gflops |
Memory bus width | 128 Bit | 64/128 Bit |
Memory clock speed | 900 MHz | |
Memory bandwidth | 28.8 GB/s | |
Shared memory | - | + |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.5 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.1 | 2.1 |
Vulkan | N/A | 1.1.103 |
CUDA | 2.1 | |
Bitcoin / BTC (SHA256) | 27 Mh/s | |
Laptop size | medium sized | |
Quick Sync | + | |
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