Quadro K2000 vs UHD Graphics 630

In this comparison between Quadro K2000 and UHD Graphics 630 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Quadro K2000 will be the best choice, for others UHD Graphics 630 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  Quadro K2000 UHD Graphics 630
Power consumption (TDP) 51 Watt 15 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x1
Supplementary power connectors None
Memory type GDDR5 System Shared
Maximum RAM amount 2 GB
Display Connectors 1x DVI, 2x DisplayPort No outputs
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  • Quadro K2000 has 240% more power consumption, than UHD Graphics 630.
  • Quadro K2000 is connected by PCIe 2.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • Quadro K2000 is build with Kepler architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of Quadro K2000 is 654 MHz higher, than UHD Graphics 630.
  • Quadro K2000 is manufactured by 28 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 7−8 3−4
ultra / 1080p 4−5 1−2
QHD / 1440p 0−1 0−1
low / 720p 16−18 14−16
medium / 1080p 9−10 5−6
The average gaming FPS of Quadro K2000 in Assassin's Creed Odyssey is 50% more, than UHD Graphics 630.

Full Specs

  Quadro K2000 UHD Graphics 630
Architecture Kepler Gen. 9.5
Code name GK107 Kaby-Lake-H-GT2
Type Workstation Desktop
Release date 1 March 2013 1 October 2017
Pipelines 384 24
Core clock speed 954 MHz 300 MHz
Boost Clock 1150 MHz
Transistor count 1,270 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 30.53 26.45
Floating-point performance 732.7 gflops 460.8 gflops
Length 202 mm
Memory bus width 128 Bit 64/128 Bit
Memory clock speed 4000 MHz
Memory bandwidth 64 GB/s
Shared memory +
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.5
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.1.126 1.1.103
CUDA 3.0
Bitcoin / BTC (SHA256) 24 Mh/s
Quick Sync +
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