Quadro P500 vs UHD Graphics 630
When comparing Quadro P500 and UHD Graphics 630, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Quadro P500 and UHD Graphics 630 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
UHD Graphics 630
Quadro P500 is a Laptop Graphics Card
Note: Quadro P500 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro P500 here:
Main Specs
Quadro P500 | UHD Graphics 630 | |
Power consumption (TDP) | 30 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x1 |
Supplementary power connectors | None | |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 2 GB | |
Display Connectors | 3x mini-DisplayPort | No outputs |
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- Quadro P500 has 100% more power consumption, than UHD Graphics 630.
- Quadro P500 is connected by PCIe 3.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
- Quadro P500 is used in Mobile workstations, and UHD Graphics 630 - in Desktops.
- Quadro P500 is build with Pascal architecture, and UHD Graphics 630 - with Gen. 9.5.
- Core clock speed of Quadro P500 is 1155 MHz higher, than UHD Graphics 630.
- Quadro P500 and UHD Graphics 630 are manufactured by 14 nm process technology.
Game benchmarks
high / 1080p | 8−9 | 3−4 |
ultra / 1080p | 5−6 | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 14−16 |
medium / 1080p | 10−11 | 5−6 |
The average gaming FPS of Quadro P500 in Assassin's Creed Odyssey is 66% more, than UHD Graphics 630. | ||
high / 1080p | 14−16 | 7−8 |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−33 | 18−20 |
medium / 1080p | 14−16 | 8−9 |
The average gaming FPS of Quadro P500 in Battlefield 5 is 80% more, than UHD Graphics 630. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro P500 in Call of Duty: Warzone is 4% more, than UHD Graphics 630. | ||
low / 768p | 150−160 | 120−130 |
medium / 768p | 120−130 | 95−100 |
ultra / 1080p | 60−65 | 45−50 |
QHD / 1440p | 35−40 | 24−27 |
4K / 2160p | 27−30 | − |
high / 768p | 90−95 | 70−75 |
The average gaming FPS of Quadro P500 in Counter-Strike: Global Offensive is 28% more, than UHD Graphics 630. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 21−24 | 18−20 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of UHD Graphics 630 in Cyberpunk 2077 is 4% more, than Quadro P500. | ||
low / 768p | 85−90 | 75−80 |
medium / 768p | 65−70 | 55−60 |
ultra / 1080p | 40−45 | 27−30 |
The average gaming FPS of Quadro P500 in Dota 2 is 20% more, than UHD Graphics 630. | ||
high / 1080p | 10−11 | 3−4 |
ultra / 1080p | 9−10 | 3−4 |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 21−24 | 14−16 |
medium / 1080p | 10−11 | 5−6 |
The average gaming FPS of Quadro P500 in Far Cry 5 is 116% more, than UHD Graphics 630. | ||
high / 1080p | 16−18 | 12−14 |
ultra / 1080p | 12−14 | 7−8 |
QHD / 1440p | − | 4−5 |
low / 720p | 65−70 | 55−60 |
medium / 1080p | 27−30 | 14−16 |
The average gaming FPS of Quadro P500 in Fortnite is 34% more, than UHD Graphics 630. | ||
high / 1080p | 14−16 | 6−7 |
ultra / 1080p | 12−14 | 6−7 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 30−35 | 20−22 |
medium / 1080p | 16−18 | 9−10 |
The average gaming FPS of Quadro P500 in Forza Horizon 4 is 90% more, than UHD Graphics 630. | ||
low / 768p | 55−60 | 45−50 |
medium / 768p | 50−55 | − |
high / 1080p | 14−16 | 8−9 |
ultra / 1080p | 7−8 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of Quadro P500 in Grand Theft Auto V is 36% more, than UHD Graphics 630. | ||
high / 1080p | 5−6 | 2−3 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 14−16 | 7−8 |
medium / 1080p | 7−8 | 3−4 |
The average gaming FPS of Quadro P500 in Metro Exodus is 125% more, than UHD Graphics 630. | ||
low / 768p | 95−100 | 85−90 |
high / 1080p | 90−95 | 65−70 |
ultra / 1080p | 85−90 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of Quadro P500 in Minecraft is 23% more, than UHD Graphics 630. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 35−40 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of Quadro P500 in PLAYERUNKNOWN'S BATTLEGROUNDS is 27% more, than UHD Graphics 630. | ||
high / 1080p | − | 6−7 |
ultra / 1080p | 8−9 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 7−8 |
medium / 1080p | 12−14 | − |
The average gaming FPS of Quadro P500 in Red Dead Redemption 2 is 83% more, than UHD Graphics 630. | ||
low / 768p | 30−33 | 16−18 |
medium / 768p | 20−22 | 12−14 |
high / 1080p | 10−12 | 6−7 |
ultra / 1080p | 7−8 | 4−5 |
4K / 2160p | 6−7 | 1−2 |
The average gaming FPS of Quadro P500 in The Witcher 3: Wild Hunt is 87% more, than UHD Graphics 630. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 45−50 | 35−40 |
ultra / 1080p | 21−24 | 16−18 |
high / 768p | 40−45 | 30−35 |
The average gaming FPS of Quadro P500 in World of Tanks is 30% more, than UHD Graphics 630. |
Full Specs
Quadro P500 | UHD Graphics 630 | |
Architecture | Pascal | Gen. 9.5 |
Code name | GP108 | Kaby-Lake-H-GT2 |
Type | Mobile workstation | Desktop |
Release date | 14 November 2017 | 1 October 2017 |
Pipelines | 256 | 24 |
Core clock speed | 1455 MHz | 300 MHz |
Boost Clock | 1519 MHz | 1150 MHz |
Transistor count | 1,800 million | 189 million |
Manufacturing process technology | 14 nm | 14 nm |
Texture fill rate | 21.25 | 26.45 |
Floating-point performance | 679.9 gflops | 460.8 gflops |
Memory bus width | 64 Bit | 64/128 Bit |
Memory clock speed | 5012 MHz | |
Memory bandwidth | 32.1 GB/s | |
Shared memory | - | + |
DirectX | 12.1 | 12 (12_1) |
Shader Model | 5.1 | 6.5 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.1.0.1 | 1.1.103 |
CUDA | 6.1 | |
Laptop size | large | |
Quick Sync | + | |
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