Quadro P520 vs UHD Graphics 630

In this comparison between Quadro P520 and UHD Graphics 630 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Quadro P520 will be the best choice, for others UHD Graphics 630 will be their preference. Study the comparison tables below and make your choice.
UHD Graphics 630

Quadro P520 is a Laptop Graphics Card

Note: Quadro P520 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro P520 here:

Main Specs

  Quadro P520 UHD Graphics 630
Power consumption (TDP) 15 Watt
Interface PCIe 3.0 x1
Memory type GDDR5 System Shared
Maximum RAM amount 2 GB
Display Connectors No outputs
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  • Quadro P520 is used in Mobile workstations, and UHD Graphics 630 - in Desktops.
  • Quadro P520 is build with Pascal architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of Quadro P520 is 1003 MHz higher, than UHD Graphics 630.
  • Quadro P520 and UHD Graphics 630 are manufactured by 14 nm process technology.

Game benchmarks

high / 1080p 10−12 3−4
ultra / 1080p 6−7 1−2
QHD / 1440p 1−2 0−1
low / 720p 24−27 14−16
medium / 1080p 12−14 5−6
The average gaming FPS of Quadro P520 in Assassin's Creed Odyssey is 133% more, than UHD Graphics 630.

Full Specs

  Quadro P520 UHD Graphics 630
Architecture Pascal Gen. 9.5
Code name Kaby-Lake-H-GT2
Type Mobile workstation Desktop
Release date 27 May 2019 1 October 2017
Pipelines 384 24
Core clock speed 1303 MHz 300 MHz
Boost Clock 1493 MHz 1150 MHz
Transistor count 189 million
Manufacturing process technology 14 nm 14 nm
Texture fill rate 26.45
Floating-point performance 460.8 gflops
Memory bus width 64 Bit 64/128 Bit
Memory clock speed 6000 MHz
Shared memory - +
DirectX DirectX 12_1 12 (12_1)
Shader Model 6.5
OpenGL 4.6
OpenCL 2.1
Vulkan + 1.1.103
Laptop size large
Quick Sync +
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