Radeon 540 vs UHD Graphics 630

When comparing Radeon 540 and UHD Graphics 630, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Radeon 540 and UHD Graphics 630 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon 540
UHD Graphics 630

Main Specs

  Radeon 540 UHD Graphics 630
Power consumption (TDP) 50 Watt 15 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x1
Supplementary power connectors None
Memory type GDDR5 System Shared
Maximum RAM amount 2 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort No outputs
 
  • Radeon 540 has 233% more power consumption, than UHD Graphics 630.
  • Radeon 540 is connected by PCIe 3.0 x8, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • Radeon 540 is build with GCN 4.0 architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of Radeon 540 is 800 MHz higher, than UHD Graphics 630.
  • Radeon 540 and UHD Graphics 630 are manufactured by 14 nm process technology.

Game benchmarks

high / 1080p 6−7 3−4
ultra / 1080p 3−4 1−2
QHD / 1440p 0−1 0−1
low / 720p 14−16 14−16
medium / 1080p 7−8 5−6
The average gaming FPS of Radeon 540 in Assassin's Creed Odyssey is 33% more, than UHD Graphics 630.

Full Specs

  Radeon 540 UHD Graphics 630
Architecture GCN 4.0 Gen. 9.5
Code name Lexa Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 26 March 2019 1 October 2017
Pipelines 512 24
Core clock speed 1100 MHz 300 MHz
Boost Clock 1124 MHz 1150 MHz
Transistor count 2,200 million 189 million
Manufacturing process technology 14 nm 14 nm
Texture fill rate 35.97 26.45
Floating-point performance 460.8 gflops
Length 145 mm
Memory bus width 64 Bit 64/128 Bit
Memory clock speed 7000 MHz
Memory bandwidth 56 GB/s
Shared memory +
DirectX 12 (12_0) 12 (12_1)
Shader Model 6.4 6.5
OpenGL 4.6 4.6
OpenCL 2.0 2.1
Vulkan 1.2.131 1.1.103
Quick Sync +