Radeon HD 5830 vs UHD Graphics 630

If you are going to buy a new graphics card and are choosing between Radeon HD 5830 and UHD Graphics 630, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Radeon HD 5830 stacks up against UHD Graphics 630, check out specs charts below.

Main Specs

  Radeon HD 5830 UHD Graphics 630
Power consumption (TDP) 175 Watt 15 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x1
Supplementary power connectors 2x 6-pin
Memory type GDDR5 System Shared
Maximum RAM amount 1 GB
Display Connectors 2x DVI, 1x HDMI, 1x DisplayPort No outputs
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  • Radeon HD 5830 has 1066% more power consumption, than UHD Graphics 630.
  • Radeon HD 5830 is connected by PCIe 2.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • Radeon HD 5830 is build with TeraScale 2 architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of Radeon HD 5830 is 500 MHz higher, than UHD Graphics 630.
  • Radeon HD 5830 is manufactured by 40 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 8−9 3−4
ultra / 1080p 5−6 1−2
QHD / 1440p 0−1 0−1
low / 720p 18−20 14−16
medium / 1080p 10−11 5−6
The average gaming FPS of Radeon HD 5830 in Assassin's Creed Odyssey is 66% more, than UHD Graphics 630.

Full Specs

  Radeon HD 5830 UHD Graphics 630
Architecture TeraScale 2 Gen. 9.5
Code name Cypress Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 25 February 2010 1 October 2017
Pipelines 1120 24
Core clock speed 800 MHz 300 MHz
Boost Clock 1150 MHz
Transistor count 2,154 million 189 million
Manufacturing process technology 40 nm 14 nm
Texture fill rate 44.80 26.45
Floating-point performance 1,792.0 gflops 460.8 gflops
Length 282 mm
Memory bus width 256 Bit 64/128 Bit
Memory clock speed 4000 MHz
Memory bandwidth 128.0 GB/s
Shared memory +
DirectX 11.2 (11_0) 12 (12_1)
Shader Model 5.0 6.5
OpenGL 4.4 4.6
OpenCL 1.2 2.1
Vulkan N/A 1.1.103
Quick Sync +
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