Radeon Pro 580X vs UHD Graphics 630

When choosing between Radeon Pro 580X and UHD Graphics 630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon Pro 580X and UHD Graphics 630.
Radeon Pro 580X
UHD Graphics 630

Main Specs

  Radeon Pro 580X UHD Graphics 630
Power consumption (TDP) 150 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x1
Supplementary power connectors None
Memory type GDDR5 System Shared
Maximum RAM amount 8 GB
Display Connectors No outputs No outputs
 
  • Radeon Pro 580X has 900% more power consumption, than UHD Graphics 630.
  • Radeon Pro 580X is connected by PCIe 3.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • Radeon Pro 580X is build with GCN 4.0 architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of Radeon Pro 580X is 800 MHz higher, than UHD Graphics 630.
  • Radeon Pro 580X and UHD Graphics 630 are manufactured by 14 nm process technology.

Game benchmarks

high / 1080p 35−40 3−4
ultra / 1080p 24−27 1−2
QHD / 1440p 18−20 0−1
4K / 2160p 10−12
low / 720p 60−65 14−16
medium / 1080p 45−50 5−6
The average gaming FPS of Radeon Pro 580X in Assassin's Creed Odyssey is 616% more, than UHD Graphics 630.

Full Specs

  Radeon Pro 580X UHD Graphics 630
Architecture GCN 4.0 Gen. 9.5
Code name Polaris 20 Kaby-Lake-H-GT2
Type Workstation Desktop
Release date 18 March 2019 1 October 2017
Pipelines 2304 24
Core clock speed 1100 MHz 300 MHz
Boost Clock 1200 MHz 1150 MHz
Transistor count 5,700 million 189 million
Manufacturing process technology 14 nm 14 nm
Texture fill rate 172.8 26.45
Floating-point performance 460.8 gflops
Memory bus width 256 Bit 64/128 Bit
Memory clock speed 6780 MHz
Memory bandwidth 217.0 GB/s
Shared memory +
DirectX 12 (12_0) 12 (12_1)
Shader Model 6.4 6.5
OpenGL 4.6 4.6
OpenCL 2.0 2.1
Vulkan 1.2.131 1.1.103
Quick Sync +