Radeon RX 570X vs UHD Graphics 630

When comparing Radeon RX 570X and UHD Graphics 630, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Radeon RX 570X and UHD Graphics 630 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon RX 570X
UHD Graphics 630

Main Specs

  Radeon RX 570X UHD Graphics 630
Power consumption (TDP) 120 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x1
Supplementary power connectors 1x 6-pin
Memory type GDDR5 System Shared
Maximum RAM amount 8 GB
Display Connectors 1x DVI, 1x HDMI, 3x DisplayPort No outputs
 
  • Radeon RX 570X has 700% more power consumption, than UHD Graphics 630.
  • Radeon RX 570X is connected by PCIe 3.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • Radeon RX 570X is build with GCN 4.0 architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of Radeon RX 570X is 868 MHz higher, than UHD Graphics 630.
  • Radeon RX 570X and UHD Graphics 630 are manufactured by 14 nm process technology.

Game benchmarks

high / 1080p 9−10 3−4
ultra / 1080p 5−6 1−2
QHD / 1440p 0−1 0−1
low / 720p 21−24 14−16
medium / 1080p 10−12 5−6
The average gaming FPS of Radeon RX 570X in Assassin's Creed Odyssey is 100% more, than UHD Graphics 630.

Full Specs

  Radeon RX 570X UHD Graphics 630
Architecture GCN 4.0 Gen. 9.5
Code name Polaris 20 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 11 April 2018 1 October 2017
Pipelines 2048 24
Core clock speed 1168 MHz 300 MHz
Boost Clock 1244 MHz 1150 MHz
Transistor count 5,700 million 189 million
Manufacturing process technology 14 nm 14 nm
Texture fill rate 159.2 26.45
Floating-point performance 5,095 gflops 460.8 gflops
Length 241 mm
Memory bus width 256 Bit 64/128 Bit
Memory clock speed 7000 MHz
Memory bandwidth 224.0 GB/s
Shared memory +
DirectX 12 (12_0) 12 (12_1)
Shader Model 6.4 6.5
OpenGL 4.6 4.6
OpenCL 2.0 2.1
Vulkan 1.2.131 1.1.103
Quick Sync +