Radeon RX Vega 10 vs UHD Graphics 630

Find out if it is worth upgrading your current GPU setup by comparing Radeon RX Vega 10 and UHD Graphics 630. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Radeon RX Vega 10 and UHD Graphics 630. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Radeon RX Vega 10 is a Laptop Graphics Card

Note: Radeon RX Vega 10 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 10 here:

Main Specs

  Radeon RX Vega 10 UHD Graphics 630
Power consumption (TDP) 15 Watt
Interface PCIe 3.0 x1
Memory type System Shared
Display Connectors No outputs
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  • Radeon RX Vega 10 is used in Laptops, and UHD Graphics 630 - in Desktops.
  • Radeon RX Vega 10 is build with Vega architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Radeon RX Vega 10 and UHD Graphics 630 are manufactured by 14 nm process technology.

Game benchmarks

high / 1080p 7−8 3−4
ultra / 1080p 4−5 1−2
QHD / 1440p 0−1 0−1
low / 720p 16−18 14−16
medium / 1080p 8−9 5−6
The average gaming FPS of Radeon RX Vega 10 in Assassin's Creed Odyssey is 50% more, than UHD Graphics 630.

Full Specs

  Radeon RX Vega 10 UHD Graphics 630
Architecture Vega Gen. 9.5
Code name Vega Raven Ridge Kaby-Lake-H-GT2
Type Laptop Desktop
Release date 26 October 2017 1 October 2017
Pipelines 640 24
Core clock speed 300 MHz
Boost Clock 1300 MHz 1150 MHz
Transistor count 189 million
Manufacturing process technology 14 nm 14 nm
Texture fill rate 26.45
Floating-point performance 460.8 gflops
Memory bus width 64/128 Bit
Shared memory - +
DirectX DirectX 12_1 12 (12_1)
Shader Model 6.5
OpenGL 4.6
OpenCL 2.1
Vulkan 1.1.103
Quick Sync +
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