Radeon RX Vega 3 vs UHD Graphics 630

When choosing between Radeon RX Vega 3 and UHD Graphics 630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon RX Vega 3 and UHD Graphics 630.

Radeon RX Vega 3 is a Laptop Graphics Card

Note: Radeon RX Vega 3 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 3 here:

Main Specs

  Radeon RX Vega 3 UHD Graphics 630
Power consumption (TDP) 15 Watt
Interface PCIe 3.0 x1
Memory type System Shared
Display Connectors No outputs
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  • Radeon RX Vega 3 is used in Laptops, and UHD Graphics 630 - in Desktops.
  • Radeon RX Vega 3 is build with Vega architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Radeon RX Vega 3 and UHD Graphics 630 are manufactured by 14 nm process technology.

Game benchmarks

high / 1080p 2−3 3−4
ultra / 1080p 1−2 1−2
QHD / 1440p 0−1 0−1
low / 720p 14−16 14−16
medium / 1080p 4−5 5−6
The average gaming FPS of UHD Graphics 630 in Assassin's Creed Odyssey is 20% more, than Radeon RX Vega 3.

Full Specs

  Radeon RX Vega 3 UHD Graphics 630
Architecture Vega Gen. 9.5
Code name Vega Raven Ridge Kaby-Lake-H-GT2
Type Laptop Desktop
Release date 7 January 2018 1 October 2017
Pipelines 192 24
Core clock speed 300 MHz
Boost Clock 1000 MHz 1150 MHz
Transistor count 189 million
Manufacturing process technology 14 nm 14 nm
Texture fill rate 26.45
Floating-point performance 460.8 gflops
Memory bus width 64/128 Bit
Shared memory - +
DirectX DirectX 12_1 12 (12_1)
Shader Model 6.5
OpenGL 4.6
OpenCL 2.1
Vulkan 1.1.103
Quick Sync +
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