Radeon RX Vega 7 vs UHD Graphics 630

If you are going to buy a new graphics card and are choosing between Radeon RX Vega 7 and UHD Graphics 630, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Radeon RX Vega 7 stacks up against UHD Graphics 630, check out specs charts below.

Radeon RX Vega 7 is a Laptop Graphics Card

Note: Radeon RX Vega 7 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 7 here:

Main Specs

  Radeon RX Vega 7 UHD Graphics 630
Power consumption (TDP) 15 Watt
Interface PCIe 3.0 x1
Memory type System Shared
Display Connectors No outputs
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  • Radeon RX Vega 7 is used in Laptops, and UHD Graphics 630 - in Desktops.
  • Radeon RX Vega 7 is build with Vega architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Radeon RX Vega 7 is manufactured by 7 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 18−20 3−4
ultra / 1080p 10−11 1−2
QHD / 1440p 4−5 0−1
4K / 2160p 4−5
low / 720p 35−40 14−16
medium / 1080p 21−24 5−6
The average gaming FPS of Radeon RX Vega 7 in Assassin's Creed Odyssey is 266% more, than UHD Graphics 630.

Full Specs

  Radeon RX Vega 7 UHD Graphics 630
Architecture Vega Gen. 9.5
Code name Vega Raven Ridge Kaby-Lake-H-GT2
Type Laptop Desktop
Release date 7 January 2020 1 October 2017
Pipelines 448 24
Core clock speed 300 MHz
Boost Clock 1600 MHz 1150 MHz
Transistor count 189 million
Manufacturing process technology 7 nm 14 nm
Texture fill rate 26.45
Floating-point performance 460.8 gflops
Memory bus width 64/128 Bit
Shared memory - +
DirectX DirectX 12_1 12 (12_1)
Shader Model 6.5
OpenGL 4.6
OpenCL 2.1
Vulkan 1.1.103
Quick Sync +
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