Radeon R7 M465X vs UHD Graphics G7 Lakefield GT2 64 EU
When choosing between Radeon R7 M465X and UHD Graphics G7 Lakefield GT2 64 EU, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon R7 M465X and UHD Graphics G7 Lakefield GT2 64 EU.
Radeon R7 M465X
UHD Graphics G7 Lakefield GT2 64 EU is a Laptop Graphics Card
Note: UHD Graphics G7 Lakefield GT2 64 EU is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with UHD Graphics G7 Lakefield GT2 64 EU here:
Main Specs
Radeon R7 M465X | UHD Graphics G7 Lakefield GT2 64 EU | |
Interface | PCIe 3.0 x16 | |
Memory type | GDDR5 | DDR4 |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | |
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- Radeon R7 M465X is used in Desktops, and UHD Graphics G7 Lakefield GT2 64 EU - in Laptops.
- Radeon R7 M465X is build with GCN 1.0 architecture, and UHD Graphics G7 Lakefield GT2 64 EU - with Gen. 11 Ice Lake.
- Core clock speed of Radeon R7 M465X is 700 MHz higher, than UHD Graphics G7 Lakefield GT2 64 EU.
- Radeon R7 M465X is manufactured by 28 nm process technology, and UHD Graphics G7 Lakefield GT2 64 EU - by 10 nm process technology.
Game benchmarks
high / 1080p | 8−9 | 5−6 |
ultra / 1080p | 4−5 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 14−16 |
medium / 1080p | 10−11 | 6−7 |
The average gaming FPS of Radeon R7 M465X in Assassin's Creed Odyssey is 42% more, than UHD Graphics G7 Lakefield GT2 64 EU. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 10−12 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 27−30 | 18−20 |
medium / 1080p | 14−16 | 9−10 |
The average gaming FPS of Radeon R7 M465X in Battlefield 5 is 50% more, than UHD Graphics G7 Lakefield GT2 64 EU. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
Radeon R7 M465X and UHD Graphics G7 Lakefield GT2 64 EU have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 150−160 | 110−120 |
medium / 768p | 120−130 | 90−95 |
ultra / 1080p | 60−65 | 40−45 |
QHD / 1440p | 30−35 | 24−27 |
4K / 2160p | 27−30 | − |
high / 768p | 90−95 | 65−70 |
The average gaming FPS of Radeon R7 M465X in Counter-Strike: Global Offensive is 36% more, than UHD Graphics G7 Lakefield GT2 64 EU. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 21−24 | 14−16 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon R7 M465X in Cyberpunk 2077 is 5% more, than UHD Graphics G7 Lakefield GT2 64 EU. | ||
low / 768p | 85−90 | 70−75 |
medium / 768p | 65−70 | 50−55 |
ultra / 1080p | 35−40 | 27−30 |
The average gaming FPS of Radeon R7 M465X in Dota 2 is 25% more, than UHD Graphics G7 Lakefield GT2 64 EU. | ||
high / 1080p | 9−10 | 6−7 |
ultra / 1080p | 9−10 | 6−7 |
4K / 2160p | 4−5 | 3−4 |
low / 720p | 21−24 | 14−16 |
medium / 1080p | 10−11 | 6−7 |
The average gaming FPS of Radeon R7 M465X in Far Cry 5 is 57% more, than UHD Graphics G7 Lakefield GT2 64 EU. | ||
high / 1080p | 16−18 | 12−14 |
ultra / 1080p | 10−12 | 9−10 |
low / 720p | 65−70 | 50−55 |
medium / 1080p | 27−30 | 16−18 |
The average gaming FPS of Radeon R7 M465X in Fortnite is 34% more, than UHD Graphics G7 Lakefield GT2 64 EU. | ||
high / 1080p | 14−16 | 9−10 |
ultra / 1080p | 12−14 | 9−10 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 30−33 | 21−24 |
medium / 1080p | 16−18 | 10−12 |
The average gaming FPS of Radeon R7 M465X in Forza Horizon 4 is 46% more, than UHD Graphics G7 Lakefield GT2 64 EU. | ||
low / 768p | 55−60 | 45−50 |
medium / 768p | 50−55 | 40−45 |
high / 1080p | 14−16 | 9−10 |
ultra / 1080p | 7−8 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon R7 M465X in Grand Theft Auto V is 26% more, than UHD Graphics G7 Lakefield GT2 64 EU. | ||
high / 1080p | 5−6 | 4−5 |
ultra / 1080p | 4−5 | 2−3 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 14−16 | 9−10 |
medium / 1080p | 7−8 | 5−6 |
The average gaming FPS of Radeon R7 M465X in Metro Exodus is 60% more, than UHD Graphics G7 Lakefield GT2 64 EU. | ||
low / 768p | 95−100 | 90−95 |
high / 1080p | 90−95 | 80−85 |
ultra / 1080p | 85−90 | 75−80 |
medium / 1080p | 95−100 | 90−95 |
The average gaming FPS of Radeon R7 M465X in Minecraft is 8% more, than UHD Graphics G7 Lakefield GT2 64 EU. | ||
high / 1080p | 18−20 | 16−18 |
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 35−40 | 27−30 |
medium / 1080p | 18−20 | 16−18 |
The average gaming FPS of Radeon R7 M465X in PLAYERUNKNOWN'S BATTLEGROUNDS is 15% more, than UHD Graphics G7 Lakefield GT2 64 EU. | ||
ultra / 1080p | 8−9 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 9−10 |
medium / 1080p | 10−12 | − |
The average gaming FPS of Radeon R7 M465X in Red Dead Redemption 2 is 37% more, than UHD Graphics G7 Lakefield GT2 64 EU. | ||
low / 768p | 27−30 | 18−20 |
medium / 768p | 18−20 | 12−14 |
high / 1080p | 10−11 | 7−8 |
ultra / 1080p | 7−8 | 5−6 |
4K / 2160p | 6−7 | − |
The average gaming FPS of Radeon R7 M465X in The Witcher 3: Wild Hunt is 45% more, than UHD Graphics G7 Lakefield GT2 64 EU. | ||
low / 768p | 85−90 | 80−85 |
medium / 768p | 45−50 | 40−45 |
ultra / 1080p | 21−24 | 16−18 |
high / 768p | 40−45 | 30−35 |
The average gaming FPS of Radeon R7 M465X in World of Tanks is 16% more, than UHD Graphics G7 Lakefield GT2 64 EU. |
Full Specs
Radeon R7 M465X | UHD Graphics G7 Lakefield GT2 64 EU | |
Architecture | GCN 1.0 | Gen. 11 Ice Lake |
Code name | Tropo | Lakefield GT2 |
Type | Desktop | Laptop |
Release date | 15 May 2016 | 28 May 2020 |
Pipelines | 512 | 64 |
Core clock speed | 900 MHz | 200 MHz |
Boost Clock | 925 MHz | 500 MHz |
Transistor count | 1,500 million | |
Manufacturing process technology | 28 nm | 10 nm |
Texture fill rate | 29.60 | |
Floating-point performance | 947.2 gflops | |
Memory bus width | 128 Bit | |
Memory clock speed | 4500 MHz | |
Memory bandwidth | 72 GB/s | |
Shared memory | + | |
DirectX | 12 (11_1) | DirectX 12_1 |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.2.131 | |
Quick Sync | + | |
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