The game director of Stalker 2: Heart of Chornobyl spoke about the shooter's endless freedom of action and immersiveness
![The game director of Stalker 2: Heart of Chornobyl spoke about the shooter's endless freedom of action and immersiveness The game director of Stalker 2: Heart of Chornobyl spoke about the shooter's endless freedom of action and immersiveness](/media/uploads/stalker-2-heart-of-chornobyl202404-26-24003.jpg)
Head of development of the shooter S.T.A.L.K.E.R. 2: Heart of Chornobyl Evgen Grygorovych gave an interview to IGN portal at gamescom 2024.
As we have already reported, at the event visitors and journalists are invited to try the current demo version of S.T.A.L.K.E.R. 2: Heart of Chornobyl. 2: Heart of Chornobyl - the long-awaited Ukrainian game.
Some experts have already Experts tried the current demo version of Stalker 2: Heart of Chornobyl and were satisfied with the technical state of the game for the work done and improving the technical state of the shooter.
Game director of Heart of Chornobyl Eugene Grigorovich said that he is sincerely happy about such a high evaluation of his team's work and took the opportunity to tell a little about the game.
Here's What We Know
The developer said that his main task was to provide players with a sense of freedom, so that they could go to any part of the Zone, do what they think is right, use any weapon and perform tasks in a convenient order.
In Stalker 2 will not be used to modern games reputation system, so players will not be punished for moral and controversial actions, although they directly affect the relationship of representatives of different factions to the protagonist.
Grigorovich also reminded that the game will be complex battles, he explained it by the advanced artificial intelligence of enemies, which acts based on the situation and forces the player to make lightning-fast decisions, hide behind cover, save ammunition and do not sit in one place, because the enemies can surround the protagonist.
Evgeny Grigorovich did not forget to tell about physical needs of Scythian: to stay in shape he needs to eat, drink, sleep and dress his wounds. By the way, the attacks of enemies not only reduce the abstract health indicator, but also affect the hero himself, for example, he may start bleeding, open a wound, and because of severe injuries his hands will shake, which complicates aiming.
When We Can Expect It
Stalker 2: Heart of Chornobyl will be released on November 20 on PC and Xbox Series, the shooter will immediately appear in the Xbox Game Pass catalogue.
Source: IGN