"There are many problems with cloud gaming," warns Sony CEO Kenichiro Yoshida
In an interview with the Financial Times, Kenichiro Yoshida, CEO of Sony, warned that there are still many problems with cloud gaming and called this technology "very tricky".
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Yoshida said that Sony plans to use different approaches to broadcast PlayStation games over the Internet in the future:
"I think cloud gaming is a great business model, but from a technical point of view, it has significant challenges," said Yoshida, noting the delays that occur when the signal is transmitted from the controller to the screen as the biggest problem, "so we have challenges with cloud gaming, but we are committed to overcoming them."
In addition, Yoshida stressed that the fluctuating popularity of games throughout the day also creates financial difficulties. For example, a large number of players log in after the end of the working day, which is inefficient from a financial point of view, and the massive load can lead to performance problems.
He described such periods as "dark time" and noted: "Dark time has been a challenge for both Microsoft and Google, but we've been able to leverage these 'dark hours' to develop artificial intelligence and machine learning."
Source: VGC