FirePro W5130M vs GeForce GTX 460 768MB

If you are going to buy a new graphics card and are choosing between FirePro W5130M and GeForce GTX 460 768MB, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro W5130M stacks up against GeForce GTX 460 768MB, check out specs charts below.
GeForce GTX 460 768MB

FirePro W5130M is a Laptop Graphics Card

Note: FirePro W5130M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with FirePro W5130M here:

Main Specs

  FirePro W5130M GeForce GTX 460 768MB
Interface PCIe 3.0 x16
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB
Display Connectors No outputs
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  • FirePro W5130M is used in Mobile workstations, and GeForce GTX 460 768MB - in Desktops.
  • FirePro W5130M is build with GCN architecture, and GeForce GTX 460 768MB - with Fermi.
  • Memory clock speed of FirePro W5130M is 2200 MHz higher, than GeForce GTX 460 768MB.

Game benchmarks

high / 1080p 8−9 12−14
ultra / 1080p 5−6 7−8
QHD / 1440p 0−1 2−3
low / 720p 18−20 24−27
medium / 1080p 10−11 14−16
The average gaming FPS of GeForce GTX 460 768MB in Assassin's Creed Odyssey is 50% more, than FirePro W5130M.

Full Specs

  FirePro W5130M GeForce GTX 460 768MB
Architecture GCN Fermi
Code name Tropo
Type Mobile workstation Desktop
Release date 2 October 2015 no data
Pipelines 512 336
Core clock speed 675 MHz
Boost Clock 925 MHz
Transistor count 1,500 million
Manufacturing process technology 28 nm
Texture fill rate 29.60
Floating-point performance 947.2 gflops
Memory bus width 128 Bit 192 Bit
Memory clock speed 4000 MHz 1800 MHz
Memory bandwidth 64 GB/s
Shared memory -
DirectX 12 (11_1) 11
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.2.131
Laptop size medium sized
Eyefinity +
AppAcceleration +
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