Director and Creative Director of Final Fantasy 7 Rebirth talk about the game's key scene that will "bring new emotions" to players
Since the release of Final Fantasy 7 Remake in 2021, fans of the series have had many questions about the fate of a particular character in Final Fantasy 7 Rebirth. Director Naoki Hamaguchi and creative director Tetsuya Nomura spoke to GameInformer about how the team approached this issue.
Here's What We Know
"For Rebirth, we are following Cloud and the party’s journey up to the Forgotten Capital where we will seek our Aerith’s fate; that is the landing point for Rebirth. Along the way, players will see the characters interact and deepen their bonds with each other. That is a focal point."
The creation of this scene began with the original script by writer Kazushige Nojima. From this point, the team added their own ideas and felt that the result would shock those who played the original. However, creative director Tetsuya Nomura emphasises that "life" is the central theme of Final Fantasy 7.
"Beginning with the original Final Fantasy 7, when we had started working on it, it was already decided from the get-go that ‘life’ would be the central theme. I knew that we had to depict life and death within this title. Before Final Fantasy 7, there have been other titles where characters have experienced tragedy, but many have come back or been revived in some ways. But I believe that loss is something that happens unexpectedly, and it’s not something so dramatic or drawn out, but is something in which a person you have just conversed with is suddenly gone and never to come back. I believe that the person who dies should not return in this title, and that is what we did with the original."
When We Can Expect It
The release will take place on the 29th of February for PlayStation 5 only.
Source: GamingBolt with reference to GameInformer