The authors of Ghost of Tsushima are working on a new game with an open world and stealth
The last game Sucker Punch - action in the open world Ghost of Tsushima. It is not yet known what game to expect from the studio, but some conclusions can be drawn from the list of vacancies.
Example, Sucker Punch looking for designer clashes with opponents. The description of the vacancy looks like this:
"Do you live to challenge players and test the strength of their skills? Do you want to place your opponents perfectly so that they fit into the environment? Do you dream of working in a team to create, customize and search for the perfect gameplay cycle of a combat system?"
If so, we are looking for a collision designer who knows how to grow interesting layout schemes with difficult opponents so that exciting game fights turn out. If you've released an action or stealth game where you helped create a great gameplay, please leave us your resume. "
The responsibilities state that the candidate will have to work on a game with an open world, where the emphasis is on stealth and melee combat. It takes at least two years of experience working on at least one AAA game.
The name of the project Sucker Punch does not specify, but it may be a sequel Ghost of Tsushima - it is very suitable even for indirect signs such as open world, stealth and melee. The franchise is definitely not going to throw: Ghost of Tsushima are preparing a film, and the circulation of the game has exceeded eight million copies.