In the first month, Diablo Immortal earned $49 million
Gamers cried, pricked themselves, but continued to drop in Diablo Immortal money. If you believe given service AppMagic, the mobile version of the game enriched its creators by $49 million in the first month.
The figure is not final, as the analysts did not take into account the amount of the fee Apple and Google in the amount of 30% for placement in their stores. Therefore, in practice, the players spent Diablo Immortal much more.
Compared to other free-to-play mobile projects, Immortal seems like a solid middle-of-the-roader. For example, mobile Apex Legends brought developers $11.66 million in the first month. But to any Genshin Impact, which earned its first billion in less than half a year, is still a long way off.
Meanwhile Diablo Immortal preparing for the first update. At a minimum, he will be held until the end of the current combat pass.