New details about the PlayStation 5 Pro's GPU promise a significant jump in performance
With Sony's upcoming PlayStation 5 update, details keep popping up on the internet describing the console's improved hardware features. The latest leak reveals some information about the new GPU that will be used in the PS5 Pro, promising improved performance and advanced features for demanding gamers.
Here's What We Know
According to data allegedly obtained from Sony's developer portal, the PS5 Pro will feature 30 workgroup processors (WGPs), which is significantly more than the standard console. This translates to a theoretical maximum performance of 33.5 teraflops, which is significantly higher than the original PS5's 10.23 teraflops.
However, Sony's documents suggest that actual gaming performance is likely to see a 45% increase, rather than a direct reflection of the 227% teraflops increase. This should still result in a smoother visual experience and the potential for higher resolutions or frame rates.
In addition to raw power, Sony is integrating advanced technologies from DirectX 12 Ultimate into the PS5 Pro GPU. Features such as variable hue rate, which dynamically adjusts rendering detail in different areas of the screen and hybrid MSAA, an advanced anti-aliasing method, will allow developers to further enhance visual effects while maintaining smooth performance.
Additional notable hardware features of the PS5 Pro include an increased memory of 18,000 MT/s and Sony's unique scaling and anti-aliasing solution, PSSR.
The PlayStation 5 Pro is expected to be available in late 2024, likely in time for the holiday season.
Source: Eurogamer