Ghost of Tsushima receives first PC patch that improves optimisation and fixes visual bugs related to DLSS 3 and AMD FSR 3
On 16 May, the long-awaited release of the PC version of Ghost of Tsushima took place. The game received 88% of positive reviews, and at the same time became Sony's most successful single-player game on Steam, surpassing even God of War (2018). And to make things even better, Ghost of Tsushima received its first patch that improves optimisation.
Here's What We Know
The first update contains various changes to improve stability and fixes several visual bugs related to DLSS 3 and AMD FSR 3.
See the full list of changes:
- Stability improvements.
- Fixed visual bugs that could occur during the transition from cutscenes to gameplay with NVIDIA DLSS 3 frame generation enabled.
- Fixed a visual issue that could occur when combining AMD FSR 3 scaling with dynamic resolution scaling.
Nixxes and Sucker Punch will be working on future updates to fix other bugs that are present in the game. At the moment, the team is most interested in improving stability on certain hardware configurations and in Legends multiplayer mode. They also continue to actively monitor player feedback and crash reports.
Source: @NixxesSoftware