A major patch with rebalancing has been released for Helldivers II
Arrowhead Game Studios has released patch 1.000.4 for Helldivers II: it brings changes to the balance of weapons and strategy. The studio's creative director Johan Pilestedt described the changes in detail in a blog post on Steam and explained his decisions to the community.
???? Support incoming! ⚙
- HELLDIVERS™ 2 (@helldivers2) 13 June 2024
We have issued a major update for players that includes fixes and improvements to balancing, stability, gameplay and so much more!
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???? Read more about our balancing changes: https://t.co/YroTcitJZx pic.twitter.com/ZcSBjRBoi3
Here's What We Know
The patch aims to improve the use of weaker strategies. For example, the A/MLS-4X missile sentry is now more effective against medium and large enemies due to improved ammunition economy, which creates a clear difference from the sentry with an autocannon. The A/MG-43 machine gun sentry has reduced reloading time and the endurance of some sentries has increased by 80%, providing better defensive capabilities.
The rotation speed of the E/MG-101 has been doubled, improving its defensive capabilities. In addition, the explosive damage of MD-6 anti-personnel mines and MD-14 incendiary mines has been increased, and further improvements are planned. Reload times for the Gatling gun, precision strike and airburst orbital strike have been reduced, and the 110mm rocket projectiles used in Eagle strategies now have improved targeting, better projectile armour penetration and reduced blast penetration. The Eagle's small arms cannon has also been given more uses and better armour penetration to help take down heavily armoured enemies.
Other updates include increased damage for the GL-21 grenade launcher and improved projectile damage for multiple machine guns and machine guns. The reload time of the MG-206 heavy machine gun and MG-43 machine gun has been reduced, increasing their speed and efficiency.
Source: insider-gaming.com