ARM announced a new Accuracy Super Resolution technology that allows games to run at higher frame rates with lower power consumption
Arm has announced the launch of Accuracy Super Resolution (ASR), a new scaling technology designed to improve graphics in mobile games and reduce device power consumption.
Here's What We Know
ASR, based on AMD's FidelityFX Super Resolution 2 technology, uses temporal scaling to create a higher quality image by relying on data from multiple frames, as opposed to spatial scaling, which works with a single frame.
This technology is particularly relevant for low-power graphics cards, allowing games to run at higher frame rates without losing quality. According to Arm, ASR delivers 53% higher frame rates compared to native resolution rendering on a device with an Arm Immortalis-G720 GPU and a 2800 x 1260 display. It was also tested on a device with a MediaTek Dimensity 9300 chip, where scaling with ASR at 540p consumed significantly less power than playing at native 1080p resolution.
ARM wants to make the Arm ASR scaling technology available to developers under the MIT open source licence and is already looking forward to collaborating with interested companies.
Source: ARM Community