Input latency will be minimised: NVIDIA unveils Reflex 2 technology enhancements
At the international technology exhibition CES 2025, which is held in Las Vegas until 10 January, NVIDIA made a number of important announcements. The company unveiled its RTX 50-series graphics cards, revealing their specifications and pricing. In addition, the Nvidia announced DLSS 4 and introduced its additional option, Multi Frame Generation, which will increase frame rates by up to 8x and presented its additional option - Multi Frame Generation, which will increase the frame rate up to 8 times.
But this is not all the important message from NVIDIA.
Here's What We Know
NVIDIA has unveiled an updated version of Reflex, a latency reduction technology.
Reflex 2 combines Reflex Low Latency and Frame Warp. Frame Warp technology deforms an already rendered frame and refines the image as the camera perspective changes, using a predictive rendering algorithm.
Unlike the first version of Reflex, the new iteration is not only effective in scenarios where the power of the graphics card is not enough to ensure high performance. For example, in the online shooter The Finals, enabling Reflex 2 reduced latency by 50% compared to Reflex 1, and in Valorant on a system with RTX 5090 the average latency was less than 3ms.
As a reminder, in competitive gaming, input latency of a few milliseconds can make the difference between winning and losing.
Source: NVIDIA