It's all the franchise's fault: Ubisoft head voiced an unexpected reason for the failure of Star Wars Outlaws
What was the reason for the failure of Star Wars Outlaws? Every gamer has his own answer to this question: some will single out a weak plot, some - trivial game mechanics, others will pay attention to terrible facial animation and outdated graphics, some will point to the developers' tendency to self-repeat, and many will mention that this action game is no different from other Ubisoft games. Surprisingly, but all of them will be right, but the head of Ubisoft put forward another version, which surprises with its creativity.
Here's What We Know
While speaking to investors, Ubisoft CEO and co-founder Yves Guillemot admitted that Star Wars Outlaws came out in a poor technical state, but the main reason for the failure, in his opinion, was ... "the turbulent phase that the Star Wars franchise is currently going through".
He believes that this brand has now lost popularity and that this factor was the reason why Outlaws failed to interest the general public.
This version does not stand up to criticism, because other Star Wars games were not prevented from being popular among gamers, and the franchise itself can hardly be called irrelevant.
Besides, I would like to ask, what prevented the last parts of Assassin's creed and Far Cry from becoming popular and highly appreciated games? And Avatar: Frontiers of Pandora? And Skull and Bones?
All in all, Ubisoft's analysts are clearly looking in the wrong place for the reasons behind the failure of their games, but Yves Guimault is not discouraged and hopes that the release of Star Wars Outlaws on Nintendo Switch 2 will boost the game's sales.
Source: Insider Gaming