Insider: new Ghost Recon instalment is being built on Unreal Engine 5 - Ubisoft has dropped its own Anvil and Snowdrop

By: Anton Kratiuk | 27.07.2025, 11:05
Ghost Recon: Breakpoint: a new milestone in tactical shooters? Ghost Recon: Breakpoint art. Source: Steam

Authoritative insider Tom Henderson continues to reveal interesting details of the new part of the series of tactical shooters Ghost Recon, the development of which was recently Ubisoft chief confirmed the development of a new Ghost Recon and a return to the concept of a tactical first-person shooter.

Here's What We Know

We already know that the next Tactical shooter with a dark plot: insider reveals first details of the new Ghost Recon instalment and will be a dystopian first-person shooter. Now, in his weekly Insider Gaming podcast, Henderson revealed that Ubisoft is using the popular Unreal Engine 5 technology rather than its own Anvil and Snowdrop engines when developing the game.

The insider recalled that the early parts of Ghost Recon were created on Unreal Engine, and later developers used their own infrastructure, which simplified some stages of production, but affected the atmosphere and perception of the game.

It should be noted that for a large company it is much easier to work with Unreal Engine, because there is no lack of specialists in this profile and the engine is suitable for almost any game, while Anvil and Snowdrop are sharpened for action games in the open world and Ghost Recon can really turn out much better on Unreal Engine, especially since other developers, such as CD Projekt and BioWare, are resorting to a similar solution, abandoning their own technologies.

When We Can Expect It

Several of Henderson's sources at Ubisoft previously reported that the company Insider: new Ghost Recon installment could be out in autumn 2026 - Ubisoft prepares to start alpha testing the Ghost Recon sequel and plans to move the game into the internal alpha testing stage as early as autumn 2025.

Source: Insider Gaming Weekly